Here's an excerpt:
On the presentation end, the graphics are just as amazing as you'd expect from a Blizzard game. Simple, but recognizable player and monster models roam the lands, with hundreds of particles and beams flying everywhere as hammers hit shields and death rays hit flesh. If you switch out a skill rune for another, the color or animation of the skill will change. If you dye your armor, you can even create a perfect set of holy white or aquamarine to match. There are also a wide variety of unique monster models, which are tinged blue or yellow to represent their respective eliteness when necessary. The world looks great.
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