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Cyberpunk: Mac Version Planned


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#1 IMG News

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Posted 12 June 2012 - 06:54 AM

VentureBeat recently posted a new interview with CD Projekt RED's co-founder Marcin Iwinski and head of marketing Michal Platkow-Gilewski about the upcoming Cyberpunk RPG. Among other things the developers revealed that they plan to release a Mac version of the game in addition to the Windows version.

GamesBeat: During the press conference, you said you wanted to create “an outstanding new standard in the futuristic RPG genre.” That’s a pretty lofty ambition. How are you guys going to accomplish that?

Iwinski: I think we’ve created some new standards in terms of storytelling in the RPG genre, in terms of having no compromise in the way the story is being told, how we shape the world, how believable the characters are, how similar it is to what we see around us. We are really looking at totally new ideas on telling a story and involving the gamer in it. I think we’re looking at what the critics were saying and what the fans were saying. I think we’ve delivered something totally new.

Second, we don’t see any reason why RPGs should look worse than shooters. They should actually look better. The story’s always the thing, because that’s the thing which keeps you playing, but these days — and especially in the next generation when you have the new consoles, when you have the new HDTVs — you’re going to want bells and whistles on the graphical side, and we want to deliver on that as well.

GamesBeat: Is Cyberpunk going to be a PC exclusive when it first releases?

Iwinski: No, no. We are looking at Macs as well. Definitely. We come from a PC country, we are PC experts, but we wouldn’t like to limit the experience and the audience.
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#2 Wumpus

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Posted 12 June 2012 - 09:36 AM

Great to see a popular (and quality) PC dev now include Mac in their platform lineup.
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#3 Hansi

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Posted 12 June 2012 - 02:08 PM

Nice.

View PostWumpus, on 12 June 2012 - 09:36 AM, said:

Great to see a popular (and quality) PC dev now include Mac in their platform lineup.

We can thank iOS. Thanks to that exposure to Objective-C and apple's frameworks is becoming more common place among developers.

#4 UmarOMC1

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Posted 13 June 2012 - 02:12 AM

View PostHansi, on 12 June 2012 - 02:08 PM, said:

We can thank iOS. Thanks to that exposure to Objective-C and apple's frameworks is becoming more common place among developers.

...the company that released The Witcher for Mac via a WINE wrapper? I hope that isn't their plan for future Mac "development"...
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#5 Smoke_Tetsu

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Posted 13 June 2012 - 11:19 AM

For what it's worth... The Witcher 2 is going to be native according to them and Cyberpunk is going to use the same engine. Doesn't guarantee the Mac versions wont have problems though.... think about all the problems Serious Sam 3 had at launch for example... and it was "native". Also Psychonauts in Cider performed better for me and was less buggy than the native version that was released with the latest Humble Bundle.
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Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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