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Exploring Diablo III


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#1 IMG News

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Posted 21 May 2012 - 03:11 AM

Edge Magazine has posted a new review of the recently released Diablo III from Blizzard Entertainment. The long awaited third installment in the action RPG series once again returns players to the demon plagued world of Sanctuary.

From the review:

Diablo III is filled with marvels – its fantasy world has been redrawn in rich colours and mineral textures, eschewing po-faced Tolkien influences for the pulpiness of a horror comic as it paints its forests and oases in deep turquoises and throbbing reds. These environments provide pacing as well as atmosphere, and quests send you between towns, vast explorative areas, and a variety of internal spaces that defy the ‘dungeon’ classification. Blizzard’s tilesets can handle anything from the balanced architecture of cathedrals to the organic sprawl of spiders’ nests, and it’s nearly impossible to tell when you’ve switched between designed landscapes and randomisation.

The game’s filled with detailing, too, from midnight springs turning jerry-rigged waterwheels to useful clutter, such as walls and chandeliers primed to collapse on your foes. The monsters, meanwhile, are a wonder to behold and a joy to destroy, whether they’re Writhing Deceivers (fat, snake-bodied menaces wriggling on scaly bellies) or Grotesques (tottering doughballs that explode when killed and can set off chain reactions). Dune Dervishes, meanwhile, are spectral hard men who spin at you with bladed skirts. They’re joined, in the space of just a single area, by a set of gruesome delights bearing names such as Gore Harrier, Spine Hewer and Copperfang Lurker. There’s certainly nothing wrong with Diablo’s imagination.
Check out the full review at the link below.
Return to Full Article - InsideMacGames News


#2 Frost

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Posted 21 May 2012 - 02:23 PM

"Dialbo" eh? ;)
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#3 Kilvain

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Posted 21 May 2012 - 03:29 PM

Apparently the devil really is in the details. ;)

#4 cleansanchez

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Posted 21 May 2012 - 05:51 PM

Finally a reviewer who has noticed the little details scattered throughout.

For Diablo II fans there is a ton of content nodding in our direction. One example: A random-spawned Rakanishu event in the Dalghur Oasis where you need to disable his shrine. Yup, it has five pillars.

#5 UmarOMC1

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Posted 23 May 2012 - 01:05 AM

"To the disinterested, Diablo III’s another game about hitting  monsters and looting their corpses. Such a characterisation misses the  wider point, however. It’s also the best game about hitting monsters and  looting their corpses that has yet been made."
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#6 Eric5h5

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Posted 23 May 2012 - 01:24 AM

When, oh when, will we ever get a game about splitting monsters and tooting their corpses?  When?  WHEN, I SAY!

--Eric