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Mac games on Kickstarter


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#41 Hansi

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Posted 04 July 2012 - 05:39 PM

I don't think people get Cthulhu anymore...

Also why is that on a page that's almost a 1:1 clone of KS?

#42 Janichsan

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Posted 05 July 2012 - 07:48 AM

View PostHansi, on 04 July 2012 - 05:39 PM, said:

Also why is that on a page that's almost a 1:1 clone of KS?
Well, one reason might be that Kickstarter is only open for US based companies, while 3AM Games sits in the Ukraine.

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#43 Hansi

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Posted 05 July 2012 - 01:10 PM

Gotcha, didn't realize Kickstarter was still US only.

#44 Kilvain

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Posted 05 July 2012 - 02:03 PM

Let's recap:

Funding Successful:

Double Fine Adventure: $3,336,371 PLEDGED OF $400,000 GOAL

Wasteland 2: $2,933,252 PLEDGED OF $900,000 GOAL

Shadowrun Returns: $1,836,447 PLEDGED OF $400,000 GOAL

RUBICON: $5,215 PLEDGED OF $2,000 GOAL

The Banner Saga: $723,886 PLEDGED OF $100,000 GOAL

Auditorium 2 - Duet: $71,061 PLEDGED OF $60,000 GOAL

Blink: $14,580 PLEDGED OF $10,000 GOAL

Nekro: $158,733 PLEDGED OF $100,000 GOAL

Kinetic Void: $66,528 PLEDGED OF $60,000 GOAL

Legends of Eisenwald: $83,577 PLEDGED OF $50,000 GOAL

Republique: $555,662 PLEDGED OF $500,000 GOAL

Kitaru: $35,758 PLEDGED OF $25,000 GOAL

Valdis Story: $49,574 PLEDGED OF $8,000 GOAL

Carmageddon Reincarnation: $625,143 PLEDGED OF $400,000 GOAL

Moebius: $435,316 PLEDGED OF $300,000 GOAL

Xenonauts: $151,293 PLEDGED OF $50,000 GOAL

Tex Murphy: $598,104 PLEDGED OF $450,000 GOAL

SpaceVenture: $539,767 PLEDGED OF $500,000 GOAL

Lilly Looking Through: $33,516 PLEDGED OF $18,000 GOAL

Haunts: The Manse Macabre: $28,739 PLEDGED OF $25,000 GOAL

CLANG: $526,125 PLEDGED OF $500,000 goal

Paper Sorcerer: $13,151 PLEDGED OF $5,000 goal

Legends of Aethereus: $35,544 PLEDGED OF $25,000 GOAL

Castle Story: $702,516 PLEDGED OF $80,000 GOAL

Jack Houston and the Necronauts: $64,256 PLEDGED OF $56,000 GOAL

Shadowrun Online: $558,863 PLEDGED OF $500,000 GOAL


Not Yet Successful:


Not Successful:

SKYJACKER: $117,304 PLEDGED OF $200,000 GOAL (new Kickstarters with smaller goals planned, as well as other funding options)

Tiny Cthulhu: $321 PLEDGED of $15,000 GOAL

Alpha Colony - A Tribute to M.U.L.E.: $101,472 pledged of $500,000 goal (new Kickstarter with smaller scale planned for August)

Ground Branch: $111,111 PLEDGED OF $425,000 GOAL

Dark Meridian: $6,808 PLEDGED OF $250,000 GOAL

Deepworld:  $13,284 PLEDGED OF $20,000 GOAL

Cross of the Dutchman:  $13,711 PLEDGED OF $50,000 GOAL

Hard Contact: $827 PLEDGED OF $100,000 GOAL

Sword of Justice: $7,087 PLEDGED OF $195,000 GOAL

Rimelands - Hammer of Thor (PC/Mac): $510 PLEDGED of $30,000 GOAL

Edited by Kilvain, 27 August 2012 - 02:41 AM.


#45 Wumpus

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Posted 05 July 2012 - 07:23 PM

Lilly Looking Through was a lot of fun, I tried the demo then backed them based off that.

Paper sorcerer looks pretty nifty, just not my style of game.
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#46 Kilvain

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Posted 08 July 2012 - 02:55 AM

Sadly, Ground Branch failed to meet its target.

Lilly Looking Through and Haunts: The Manse Macabre have successfully reached their goals and finished the Kickstarter term.

CLANG (which is going to get a simultaneous Mac/PC release) and Paper Sorcerer have both reached their goals with a while left before pledging ends.

#47 Kilvain

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Posted 08 July 2012 - 04:27 AM

And, here is another to consider:

Legend of Aethereus "a high action, low fantasy RPG with four player co-op and a variety of PvP game types." Mac Version: "We are happy that we have had such a positive response from Apple users and we are glad to provide a version just for MAC."

Join forces in online multiplayer cooperative expeditions as the Inventor, Astrographer or Officer and venture into the  uncharted wilderness of Aethereus seeking fame, glory and untold riches.

Invite your friends to your own customized Nexus City-State to battle in your arena or just show off how cool you've personalized your city using the statue-maker, banner creator and other customization features.

Embark on a variety of story driven hand-crafted expedition levels or explore the wilderness through a variety of procedurally generated exploration quests. Design and build new gear and weapons while you develop your character across a diverse and expansive skill tree allowing for a multitude of character strategies.
  • Physics-based combat system including traps, set-up weapons and interaction with environmental objects
  • Expedition system combines hand crafted levels with procedurally generated areas that allow for virtual infinite replayability
  • The Statue-Maker, Banner Creator and other customization features allow you to personalize your own city environment
  • PvP, CO-OP and Single Player combat in your own City-State Combat Arena
  • Crafting and Materials system allows for virtual limitless customization


#48 ikir

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Posted 09 July 2012 - 02:04 PM

View PostKilvain, on 08 July 2012 - 04:27 AM, said:

And, here is another to consider:

Legend of Aethereus "a high action, low fantasy RPG with four player co-op and a variety of PvP game types." Mac Version: "We are happy that we have had such a positive response from Apple users and we are glad to provide a version just for MAC."

Join forces in online multiplayer cooperative expeditions as the Inventor, Astrographer or Officer and venture into the  uncharted wilderness of Aethereus seeking fame, glory and untold riches.

Invite your friends to your own customized Nexus City-State to battle in your arena or just show off how cool you've personalized your city using the statue-maker, banner creator and other customization features.

Embark on a variety of story driven hand-crafted expedition levels or explore the wilderness through a variety of procedurally generated exploration quests. Design and build new gear and weapons while you develop your character across a diverse and expansive skill tree allowing for a multitude of character strategies.
  • Physics-based combat system including traps, set-up weapons and interaction with environmental objects
  • Expedition system combines hand crafted levels with procedurally generated areas that allow for virtual infinite replayability
  • The Statue-Maker, Banner Creator and other customization features allow you to personalize your own city environment
  • PvP, CO-OP and Single Player combat in your own City-State Combat Arena
  • Crafting and Materials system allows for virtual limitless customization

Yes it sound very promising!
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#49 Janichsan

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Posted 19 July 2012 - 01:42 AM

After Shadowrun Returns was successful, the other Shadowrun computer game in development now is also on Kickstarter: Shadowrun Online, which – as you might have gathered – is an (F2P) MMORPG. A Mac version is already a sure thing (along with iOS, Android and probably Linux), since they are also using Unity3D.

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#50 Kilvain

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Posted 22 July 2012 - 03:04 AM

Shadowrun Online looks interesting, and they have already gathered nearly 100k.

Legends of Aethereus has exceeded its funding goal.

The Skyjacker Kickstarter ends on July 23 with only $117,000 currently gathered of the $200,000 target. Time for a last minute push on their second attempt at funding!

Sadly, Alpha Colony and Tiny Cthulu didn't meet their targets. A new Kickstarter for a scaled down Alpha Colony is planned for August though.

And, since no post is complete without something new:

Jack Houston and the Necronauts is "a classic point & click graphic adventure game set in a pulp sci-fi world of bubble helmets, rockets & rayguns!" Mac Version: Currently, a Mac version will developed after launch if they hit their $56,000 goal. If the $90,000 stretch goal is reached the developers will switch to Unity and release Mac, Windows, and Linux versions at launch. With 18 days to go they are currently at $40,595

Quote

The pulp sci-fi inspired adventure game where you portray Captain Jack Houston on his deadliest mission: to man the first rocket to explore a savage, alien world!

The Concept

Think "The Dig", if Ben from Full Throttle gut-punched Boston Low and commanded the mission in his place. The interface will be a fairly streamlined verb coin point & click system. The setting should be familiar to anyone who's seen Tom Corbett: Space Cadet or Perry Rhodan: bubble helmets, rockets 'n ray guns galore.


The Story

In the year 1999, a retired Jack Houston is recruited by the Venture Aeronautics and Space Transportation (VAST) corporation for one last mission: to man the first rocket to Venus. The rocket is designed to penetrate the hazy atmosphere and land on the surface, where some believe Jack may find the first signs of life in our solar system. En route, something goes terribly wrong and Jack's rocket crash lands in an alien ocean, where he rests in cryogenic sleep for 1,000 years. The world he wakes up to is one of savage beast men who worship a devil god with the power to control the dead. These strange entities are able to inhabit the remains of any creature after death, fortifying and building upon their skeletal structures until they are virtually indestructible war machines. With the tribal inhabitants of the entire planet under their crushing heel, the undead Venusian warlords threaten to pulverize Jack like an ant. But our clever test pilot will uncover a shocking revelation about the origin of these “Necronauts,” a connection between the creatures and himself that could be their undoing… and his.

This isn't the mission Jack signed up for, and even if he finds a way off the planet, the Earth he knew is gone. What Jack will find, however, is a whole new universe where space travel is common place and aliens are everywhere. A galaxy of adventure he could never have dreamed is waiting for him, if only he can survive the perils of this vicious planet!

The Setting

Jack’s adventure takes place not far from home, on our neighboring planet of Venus. But this isn’t the lifeless planet we know today, this Venus is a sweltering vine jungle teaming with strange beasts of horn, tooth and claw. This is the world of adventure imagined and glorified in sci-fi magazines and novels of the 40's and 50's, by science fiction authors and artists whose legacies include John Carter of Mars, Carson of Venus, Buck Rogers, Flash Gordon, Tom Corbett: Space Cadet, Perry Rhodan and many more. In this future world, humans have conquered space and found a new frontier beyond our imagination.


#51 mindnoise

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Posted 26 July 2012 - 12:07 PM

View PostHansi, on 04 July 2012 - 05:39 PM, said:

I don't think people get Cthulhu anymore...

I think you´re right but selling something where you cannot fight but go insane or suicidal only, _if you are lucky_, is damn hard to convey.

Then you end up with something like Amnesia, automatically nearly. ;)
hey, don´t worry - it´s only red pixels on your hands...

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#52 Hansi

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Posted 26 July 2012 - 01:12 PM

I think Dark Corners of the Earth captured it very well although it evolved into armed combat after the first 3-4 hours.

#53 DaveyJJ

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Posted 26 July 2012 - 01:29 PM

View Postikir, on 09 July 2012 - 02:04 PM, said:

Yes it sound very promising!

Indeed!

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#54 Sargiel

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Posted 27 July 2012 - 12:35 AM

View PostHansi, on 26 July 2012 - 01:12 PM, said:

I think Dark Corners of the Earth captured it very well although it evolved into armed combat after the first 3-4 hours.

True - it's a shame this never came out for Mac. Feral Legends maybe ? ;)

#55 mindnoise

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Posted 27 July 2012 - 07:33 AM

View PostHansi, on 26 July 2012 - 01:12 PM, said:

I think Dark Corners of the Earth captured it very well although it evolved into armed combat after the first 3-4 hours.

Indeed. It got some really good moments.
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#56 Hansi

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Posted 28 July 2012 - 07:19 AM

This one looks quite nice and will be available for Mac. Sort of a alternative view on Minecraft in a more simple way:
http://www.kickstart...2/castle-story/

#57 Kilvain

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Posted 28 July 2012 - 04:39 PM

Wow, Castle Story already has over $220k. They were only asking for 80.

#58 mindnoise

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Posted 15 September 2012 - 01:07 AM

Sword of Fargoal 2
from $8 iOS for $15 + Mac/PC/Linux
http://www.kickstart...crawler-adventu
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#59 Smoke_Tetsu

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Posted 15 September 2012 - 04:32 AM

View PostSargiel, on 27 July 2012 - 12:35 AM, said:

True - it's a shame this never came out for Mac. Feral Legends maybe ? :wink:

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Alex Delarg, A Clockwork Orange said:

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Slower and faster? I'm sorry to hear such good news?

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#60 Cougar

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Posted 15 September 2012 - 08:08 PM

Project Eternity, Obsidian's new RPG, just made over 1 million in its first day. http://www.kickstart...oject-eternity/

Mac version is a stretch goal at 1.6M, but at the rate it's going it may hit it it tomorrow.