Posted 30 April 2012 - 01:32 PM
Andrew, I want to thank you for posting this! This small game could use all the help it can get.
I would like to correct the term "only" sim created specifically for Mac, it is just that my game is made "only" for Mac and not for any other platform. It does not mean that there are no other sims created specifically for Mac, but again, just that mine is only on the Mac platform. Sorry for the confusion. But there are games like Redline that could be considered driving sims that are only for Mac also.
Here is a bit of information on what I am planning for this year. I will post a new thread maybe also at some point.
Hiring Help
This is a big one. I am currently looking into hiring 3D artist for help. I already have many tracks and cars underway, but it would be nice to have help here as it would give me time to work more on presentation and handling and actually getting the game a bit more advertised.
More Cars
I am currently working on getting approximately 7 more series' into the game. These include an actual F1 style car, new 2012 Indycar style, stock car and truck and even Pro Carting.
More Tracks
There are well over 15 new tracks being worked at any given time. Not sure how many will make into the new sales model, but hopefully all of them will and really should make it. With help, this wil be key.
New Game Sales Structure
Right now the game is being sold on the Mac App Store which I believe is a very good design. It has sold well, but I really believe that as more content goes into it the game will sell much better. The plan is to keep the game at it's current $14.99USD, but as major series' along with the accompanying tracks are added to the game, the price may go up a little. In-App purchase are not in the cards right now as the way the Mac App Store utilizes this feature is not well suited to the way I would like to release the addons. An example of this new pricing would be something like this..... When the Stock Car addon (which would include a stock car series, a truck series and around 5-8 accompanying tracks) is released as an update, the price may go up a few dollars for any new buyers. This would reward the early adopters greatly. Again, this is not set in stone, but due to the way the App Store handles in-app purchases and how they are stored and downloaded would not work well for me as it is currently set up.
Adding More to the Engine
The engine is now being update to suit this game and wil get beter over time. Some new effects are coming along with other updates.