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Frozenbyte Adds Hardcore Mode To Trine 2


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Posted 30 March 2012 - 05:29 AM

Frozenbyte has announced the addition of a new Hardcore Mode to its puzzle filled platformer, Trine 2. The new mode restricts players to using checkpoints only once, features enemies with more power and health, and includes a way to limit the levitation skill. Trine 2 centers around the adventures of knight, thief, and wizard heroes as they work to solve physics based puzzles and unravel an epic mystery.

"The Hardcore Mode is our thanks to our most hardcore fans, and a throwback to the good old days," Frozenbyte CEO Lauri Hyvärinen says, and continues: "This is for the fans who thought the Tower of Sarek level in the first game was just right in its pre-patches state, for those who really want an extra challenge from the game. The Hardcore Mode adds a big value to replayability, especially in online and offline co-op, and really means you have to work together or face game over."

"P.S. We take no responsibility for broken relationships attributed to the Hardcore Mode."

From the Frozenbyte blog:

The hardcore mode makes the game a lot harder and is definitely a great new way to change up the gameplay.

Basically what the mode does is that you can only use each checkpoint once and then you have to start again from the beginning of the level.
Also it makes the enemies a bit harder by giving them more health and power. So it is an option that you can use alongside any of the current difficulty levels …to give them a boost in a way.

Other big addition that is available in the menus is a new way of limiting the levitation skill.

You can now choose to turn off player levitation completely, or have it be available for “self, friends, or everyone”.

Trust us, these options can make the game very different and add some more of that sweet, sweet re-playability.
Read more at the links below.
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