Counter-Strike: Global Offensive
#1
Posted 18 March 2012 - 04:43 PM
I'm no veteran to the CS franchise, but so far it seems pretty fun. It is fairly lackluster, though, in terms of "cool mechanics" like vehicles, cover, and other things offered by other modern FPS games, but I guess those aren't what CS is about. That said, I'm not sure how much draw the game will have for me in the long run since I don't fancy myself a "competitive gamer", but it's fun enough that I'll keep playing and helping the beta team put some polish on it prior to release.
#2
Posted 18 March 2012 - 06:05 PM
On the beta front though I never got an invite that I know of, probably because I don't play CS or didn't apply for any beta.
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#3
Posted 19 March 2012 - 06:20 AM
And now, time for some Legend of Zelda.
#4
Posted 19 March 2012 - 07:08 AM
I think Wooblefoot has brought up an interesting point, in that the game mechanics are rather bare, at least compared to most games of around this time. When the game was in late beta stage (2002-2003), the general mechanics and concept of the game was completely down and things were not going to change at all from then until the present day. There have been three revisions of the game since its last beta release; Counter-Strike 1.5. The only real changes in the game have been its graphics and rewriting of a whole new engine; Counter-Strike: Source. !.6 was the final release and Condition-Zero was an overhaul.
I have found, as there is no cover mechanics, no pure vehicle mechanics and the gameplay is rather simple (in many ways), it is an excellen test of a player's skill. I might add though, the community is one of the highest competitive and rather tough to break into. Unlike the Modern Warfare series, the Halo series or even the Battlefield series, I think the skill level and conveyance of it is much more than in those games. Unlike many of those games, CS is not suited for the average gamer, whom may own a console, or that type of game. There may however be times where one may be able to play with others on servers, but the way the game is exploited and used, is completely different in my mind, than to others. I would think that CS is more like Unreal Tournanment 2004 and the Quake II/III games, where a higher skill level, really can be a cut above.
My ¢2, which are very possible wrong.
Liberator.
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#5
Posted 19 March 2012 - 07:22 AM
The Liberator, on 19 March 2012 - 07:08 AM, said:
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#6
Posted 19 March 2012 - 07:53 AM
Janichsan, on 19 March 2012 - 07:22 AM, said:
I have also heard that the comp players of 1.6 are thinking there are serious problems with the upcoming game. There is a reason why 1.6 is still used in tournies, while Source is not…funny, I think. Valve is looking like it is trying to shrug off the exact thing that it helped bring about.
I knew that Valve were changing it in-game, to be more welcoming to new players, I had no idea they were optioning a matchmaking feature. In my opinion the weloming of new players by changing how the game starts completely is wrong and unecessary. The current system is alltogether fine, albiet a little fast for newcomers. As I can remember, one only gets between five to fifteen seconds freeze time and another twenty and thirty seconds buy time. All they would need to do is…
…nothing. Everything is already in the game to make it less punishing and more forgiving for new players, and somewhat less advantageous for veterans.
Lib
P.S. At the height of my game, I was able to buy extra ammo for my primary gun (usually an MP–5), my secondary (standard issue pistol), my MP–5 and armour (including the helmet) within less than half a second. It became that easy, when you were used to the system, as one already knew what one was buying before the new round started and was completely assured of which button sequence would buy what.
Edited by The Liberator, 19 March 2012 - 08:04 AM.
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We hang in D.C. with them CIA killers
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#7
Posted 19 March 2012 - 10:29 AM
Let's alienate the current players, but not offer enough in our changes to provide what casual players want. The end product will appeal to... who, exactly?
On a side note, I think the beta invite was wasted on me. I'm having some fun with it, and I'm happy to provide feedback. Unless I have a group of friends to play with or some major changes come down the pipe, though, I doubt I'll pick it up once it goes retail.
#8
Posted 04 June 2012 - 04:50 PM
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#9
Posted 04 June 2012 - 08:27 PM
DaveyJJ, on 04 June 2012 - 04:50 PM, said:
Lib.
iMac: 2.8GHz i7 | 8GB RAM | 10.8.2 | ATI Radeon HD 4850M | 512MB VRAM
Custom: 3.4 GHz i5 | 16GB RAM | Win 7 SP 1 | nVidia GeForce GTX 660 OCII | 2GB VRAM
We hang in D.C. with them CIA killers
Baraka Flacka Flames - Head of the State
#10
Posted 07 August 2012 - 11:39 PM
http://blog.counter-...e-begins-today/
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