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Q.U.B.E. For Mac In Development


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#1 IMG News

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Posted 18 January 2012 - 08:10 AM

Toxic Games recently told Joystiq that a Mac version of its first person puzzle game, Q.U.B.E. is currently in development. In the game players manipulate colorful cubes in the environment to navigate each level. Q.U.B.E. challenges players with puzzles involving logic, physics, and platforming.

Set in a mysterious and abstract sterile environment, Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There’s little to go on as the game begins - the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.

Toxic Games, established in 2010, is a UK-based games developer founded by former classmates. The team began development of Q.U.B.E. as a student project in 2009 and sought out investment from independent game dev veterans, Indie Fund. All three core team members are game designers and have been able to bring Q.U.B.E. to fruition without any programming expertise. Thanks to the encouragement of academic mentors and industry execs, and with the help of Indie Fund, Toxic Games went from student hobbyists to independent developers upon graduation from University.
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#2 Eric5h5

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Posted 18 January 2012 - 10:59 AM

Ha, just the other day I was looking at that and thinking it looked like something I'd get if there was a Mac version.

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#3 rhywun

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Posted 18 January 2012 - 08:05 PM

Good.  I tried to play the demo on Windows/Steam - didn't work.  The recommended solution was to install 4 (!) programming libraries that I know were already installed with Visual Studio (I guess they wanted to cover all bases).  I thought, "I don't have time for this.  I'll wait for the Mac version."

#4 ikir

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Posted 19 January 2012 - 04:28 PM

View PostEric5h5, on 18 January 2012 - 10:59 AM, said:

Ha, just the other day I was looking at that and thinking it looked like something I'd get if there was a Mac version.

--Eric

Ah ah ah the same thing here  :D  I was checking this game on Steam few days ago.
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