Mass Effect 1 on OSX without Windows...
Posted 14 October 2011 - 04:02 AM
Just wanted to let you people know that you can run Mass Effect on an Intel Mac without the need to dual-boot, by using Wineskin. (Which is basically a customzied WINE environment with GUI for easy install and troubleshooting of Windows programs. And it turns your game into a clickable app, which not only looks cool...)
The only disadvantages are
– dialogue audio drop-outs after a certain amount of time (usually about one hour), which are fixed by quit and restart (and are, apparently, also a "feature" of the Windows version),
– rather "flat" instead of dynamic lighting, (and dynamic shadows not rendering correctly) and
– mouse not wrapping correctly (which means you cannot turn your viewpoint 360° in one go, but you have to move the (mouselook) camera until it doesn't go further (about 60-90°), then move the mouse quickly in the other direction, and then you can move the camera further.) This gets a while to get used to, and can be annoying in combat, since you have to hit "pause" a lot just to turn around.
Apart from these disadvantages, you get the whole game running flawlessly, without the need to install Windows...
If you are interested, I could post the whole procedure here (doesn't require the terminal, as Wineskin has a GUI)
Posted 14 October 2011 - 09:31 AM
IMG Reviews, Previews & Features
MGC Podcast Host. (Want to hear something discussed or join the fun? Let me know.)
Subscribe to the Podcast (iTunes)
27" iMac, Core i5 Quad 2.8Ghz, 8GB RAM, ATI Radeon HD5750 1GB, 1TB Hard Drive
Posted 14 October 2011 - 11:11 AM
Posted 14 October 2011 - 02:29 PM
Also the kind of problems this game has isn't true of all games running in wineskin some run "flawlessly" (by the true definition of the word) and others like this don't.
The sound situation on most WINE versions from the WINEHQ builds tend to be because they are overhauling the audio subystems in WINE. The 1.3.x branch is a dev branch and as such things may fix\break from version to version. Any version past 1.3.24 has quite a few audio problems depending on game which may or may not be fixed somewhere down the line. This is because that's when they really started overhauling the audio in WINE.
They are up to 1.3.30 but the audio situation hasn't settled yet it seems to me. Like for example with Wolfenstein (2009) I ended up downgrading it to 1.3.24 for the best audio... any version in between that and 1.3.30 has not been giving me good audio support and 1.3.30 lets the audio go out of sync after a while.
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7
Posted 16 October 2011 - 04:57 PM
Iridium (MacBook Pro Mid-2012) – 2.7 GHz i7 3820QM / 16GB RAM / 2TB Samsung 850 Pro / GeForce GT 650M 1GB
Antimony (PowerBook G4 2001) – 1.0 GHz PPC 7455 / 1GB RAM / 512GB Micron M600 / Radeon 9000 64MB
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
Posted 16 October 2011 - 05:00 PM
Posted 19 October 2011 - 12:05 PM
Which was the whole point of my post.
EDIT: Tried a similar wrapper from that site, which explicitly fixes the mouse and audio issues, and just requires copying the Program Files/Mass Effect folder from my own wrapper.
The mouse wrapping is working well, although I got so used to handling the unwrapped mouse ("don't lift it when moving back") that it doesn't make much difference now. The graphic glitches, however, are worse than with my generic Wineskin wrapper. (Characters look as if they were wearing lo-res masks with different lighting properties. I'm trying to contact the coder in oder to work out a solution) Audio seems to work well. Will try your recommended wrapper as well. (which, unfortunately, requires a fresh installation).