If you want a good native version of Return To Castle Wolfenstein to run on your Lion based Macintosh may I suggest bzzwolf? Basically it's the open source code of Return To Castle Wolfenstein with some merging with ioQuake3. So it has quite a few features related to that.
On my system I'm able to run it at 2560x1440, 16xAA and 16xAF.... antialiasing settings above 4x actually work in it using the new r_ext_multisample console variable and don't seem to affect the performance as one would except with a title as old as this.
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
One thing you have to be aware of though is I had problems launching it related to the dylib files. It has a "Main" folder inside the .app file which typically is where all the pk3 files, etc. would go and it has the game related .dylib files in there. However it looks in the folder right outside the .app folder for them instead so it crashes if you don't copy them to that folder. At least it did for me.
Single Player
Multiplayer
Something interesting is the developer is even adding in a COOP mode into the SP portion of the game. There's instructions there on how to get a COOP mode going in the wiki.
I almost forgot to mention that it doesn't support widescreen natively from the in game menus yet... neither does ioQuake3 though... you still have to do the:
r_mode -1
r_customwidth
r_customheight
cvar trick and then if you want modify the fov to match the aspect ratio\to your tastes.
bzzwolf
Started by Smoke_Tetsu, Aug 15 2011 07:19 AM
2 replies to this topic
#1
Posted 15 August 2011 - 07:19 AM
--Tetsuo
Alex Delarg, A Clockwork Orange said:
It's funny how the colors of the real world only seem really real when you viddy them on the screen.
the Battle Cat said:
Slower and faster? I'm sorry to hear such good news?
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive
#2
Posted 15 August 2011 - 08:14 AM
Awesome!
Would this also work, in the future, with Enemy Territory?
Would this also work, in the future, with Enemy Territory?
"They're everywhere!"
And now, time for some Legend of Zelda.
And now, time for some Legend of Zelda.
#3
Posted 15 August 2011 - 08:21 AM
AFAIK Enemy Territory is separate and would have to be worked on separately. There's no mention as to whether they are working on that version of the game.
--Tetsuo
Alex Delarg, A Clockwork Orange said:
It's funny how the colors of the real world only seem really real when you viddy them on the screen.
the Battle Cat said:
Slower and faster? I'm sorry to hear such good news?
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive

















