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Diablo III: Beta Testing, Shrine Mechanics, Cinematics


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Posted 10 August 2011 - 07:00 AM

In recent posts on the Diablo III forums community manager Bashiok revealed new information about the upcoming action RPG. This time the discussion covered a variety of topics including beta testing, experience sharing, Shrine mechanics, and cinematics.

Are Diablo III cinematics still classic kind of narrative-story-telling?

Those who visited for the recent press tour saw the first minute or so of the intro cinematic, which is done in a stylized ‘sketch’ look. The idea being it’s Cain relating his prophecy via his journal, so it’s sort of his journal come alive, if you will. It’s also a lot cooler than it may sound (and on that note the voice/music/sfx were temp in the version we showed).

The 10 intro class cinematics (one for each class and gender) take the same style, but beyond that everything is high detail, high realism, holy-crap cinematics we’ve all come to love. And there’s a lot of it. And they are so bad ass. You’ll be happy.

They only saw the first minute or so of the entire intro cinematic which was the stylized bit with Cain reciting some of his journal. You start up the game, see the intro for the first time, log in, create a character, see the character intro, then start playing. It’s a logical flow.
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