Mac Mini '11 update
#1
Posted 20 July 2011 - 12:07 PM
I'm happy to see the Mini getting some love still. It sure makes it a very competent little box.
Edit: Oops. I totally overlooked the fact that the optical drive was removed. Now that's not so good, but not nearly as calamitous as it would have been once upon a time, as everything is going more digital - a computing trend I generally prefer. I wonder if they had to sacrifice it for the processor upgrade.
#2
Posted 20 July 2011 - 12:41 PM
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB Hard Drive
#3
Posted 20 July 2011 - 01:16 PM
#4
Posted 21 July 2011 - 11:12 AM
I'd be interested in any views on how the mid-range Mini's HD 6630 GPU compares with the older Ati HD 2600 Pro in my dead iMac. I'm assuming, not massively better, esp with the same stingy 256MB VRAM. So maybe it's pointless getting the mid-range one then having to buy an optical drive.
Though all my Mac games are on disk & optical drives are cheap (so that isn't an issue for me), I'm loath to chuck money on something that won't be significantly better gaming-wise than my old iMac's GPU. Esp as I can rebuy all my best Mac games much cheaper for my PC & then sell the Mac ones for a decent sum to boot.
Thanks in advance for any replies, which needn't be expansive.
#5
Posted 21 July 2011 - 01:15 PM
jackdawsson, on 21 July 2011 - 11:12 AM, said:
I'd be interested in any views on how the mid-range Mini's HD 6630 GPU compares with the older Ati HD 2600 Pro in my dead iMac. I'm assuming, not massively better, esp with the same stingy 256MB VRAM. So maybe it's pointless getting the mid-range one then having to buy an optical drive.
Though all my Mac games are on disk & optical drives are cheap (so that isn't an issue for me), I'm loath to chuck money on something that won't be significantly better gaming-wise than my old iMac's GPU. Esp as I can rebuy all my best Mac games much cheaper for my PC & then sell the Mac ones for a decent sum to boot.
Thanks in advance for any replies, which needn't be expansive.
I would be willing to bet that the mini with 6630 performs wayyy better then your iMac did. The 2600 pro was slightly worse then the 8600m which was worse then the 9600m (obviously), which is around on par with the 6490. So you'll be getting a huge CPU boost coupled with a moderate graphics boost.
Retina MBP: 2.4 GHz Quad Core IVB | 16 GB RAM | nVidia 650M | 256 GB SSD
Lenovo Y500: 2.4 GHz Quad Core IVB | 16 GB RAM | nVidia 650M SLI | 120 GB SSD + 750 GB Hybrid Drive
#6
Posted 21 July 2011 - 03:59 PM
--Eric
#7
Posted 21 July 2011 - 04:34 PM
In the end these Minis still aren't really for gamers although they are more capable now and probably pretty competitive with older Macs especially with AMD on board.
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB Hard Drive
#8
Posted 21 July 2011 - 05:24 PM
Plenty of interesting points to mull over before I pull the trigger on some version of a Mini in the next week or so (it won't be much longer). Still, time enough for me to consider various options, including getting a discounted older 320M Mini, which are still available from a few places.
FWIW, my cheap Acer PC bought recently has a Sapphire HD 5570 card (1GB VRAM), which is neither expensive nor high-end, but ample for my gaming needs. Not to be compared of course with all you get for your money with modern Macs, but nevertheless it gives me a slight dilemma.
For now, I'm also reading up about Mac users first impressions of OS X Lion, including trying to find out which Mac games might have any compatibility issues. Basically, just weighing up whether I really need Lion over Snow Leopard after all. Regards to all!
#9
Posted 22 July 2011 - 08:06 AM
Sneaky Snake, on 21 July 2011 - 01:15 PM, said:
I thought the 6630M was a weird choice on Apple's part since reusing an existing part like the 6490M or 6750M would have simplified the supply chain and OS support. The 6630M is basically a really low clock speed 6750M no doubt using parts that couldn't meet the spec of higher end products so perhaps ATI is providing them to Apple dirt cheep, otherwise I thought the obvious choice of discrete GPU for the Mac Mini would be the 6490M.
Apple is known to overmarket the capabilities of their GPUs, in that previously they labeled lower clocked mobile GPUs as desktop cards. Recently they've taken to correctly identifying the mobile GPU even on the desktop iMac. The funny thing is that Apple is now undermarketing the capabilities of their GPUs with the 6630M in the Mac Mini. The distinguishing feature of the 66xxM lineup is that they use cheaper DDR3 memory. Apple is actually outfitting the 6630M with GDDR5 which has double the bandwidth of DDR3 clock for clock, so performance should be better than what you find in other PCs using the 6630M.
#10
Posted 23 July 2011 - 05:46 AM
AMD Radeon HD 6630M benchmarks
Going further to answering my own question above, FWIW, Tom's hardware recommends GPU upgrades being at least 3 tiers higher than ones previous card. In their Radeon list, my 20" iMac's HD 2600 Pro with 256 DDR2 VRAM is in the 17th tier. Though the HD 6630 doesn't appear, its near equivalent the HD 5650 is in 10th tier:
Graphics Card Hierarchy Chart
Compared with my previous 20" iMac's gaming ability (mostly strategy gaming like TW, AOE3, C&C, etc.) & as others have kindly pointed out, all suggests that the new Mini's HD 6630M will be no slouch at most gaming, bar the most GPU-intensive stuff. Certainly a contender for me if I decide to keep all my disk-based Mac games. Many still only played on medium-skill levels, so replay value at higher skill levels will be there for ages yet.
By the by, despite some nominal extra expense, I actually prefer having an external optical drive as they tend to be a bit of an Achilles' heel when it comes to common hardware failures. Thanks again to all who responded!
#11
Posted 29 February 2012 - 09:37 PM
This is my first intel mac since the last machine I bought seven years ago (dual core g5). Very quick machine, only game I have played though is left for dead 2 through steam. I have everything high quality minus AA and playing at my max resolution of my monitor 1280x1024 and runs perfect. I'm looking forward to seeing what else it will run in the future. All in all I think it's a great computer.
#12
Posted 01 March 2012 - 03:13 AM
- L4D2, maximum settings, 1280x720: smooth as silk. At 1360x768 smooth as slightly crumpled silk, but still completely playable
- Duke Nukem Forever, maximum settings except for antialiasing (only FSAA, instead of MSAA) 1360x768: completely smooth.
- RAGE, mostly standard settings (texture cache at "Small", anisotropy high, AA settings have no effect, vsync on) at 1280x720: consistently smooth. WIth texture cache on "high" the game comes to a grinding halt on location changes – the 256 MB VRAM obviously reach their limit.
- ETQW, maximum settings, 1920x1080 (native resolution of my monitor): completely smooth.
- Borderlands, maximum settings, except antialiasing (only 2x): smooth at 1280x720, less so at higher resolutions.
- Batman Arkham Asylum, maximum settings, except AA: smooth at 1280x720.
- Dirt 2 (Demo): at default settings (most things on "medium") and 1280x720, I get solid 30+ fps in the in-game benchmark. With everything maxed out (still at 1280x720), that drops to 20 fps (though I actually don't see any noticeable differences between medium and high settings...)
Overall, the performance of my Mac mini is pretty similar to what I can see on my PS3, which is surprisingly good. The only thing I'm not very happy with is that I have to use Lion on the Mac mini...
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#13
Posted 01 March 2012 - 06:21 PM
Janichsan, on 01 March 2012 - 03:13 AM, said:
- L4D2, maximum settings, 1280x720: smooth as silk. At 1360x768 smooth as slightly crumpled silk, but still completely playable
- Duke Nukem Forever, maximum settings except for antialiasing (only FSAA, instead of MSAA) 1360x768: completely smooth.
- RAGE, mostly standard settings (texture cache at "Small", anisotropy high, AA settings have no effect, vsync on) at 1280x720: consistently smooth. WIth texture cache on "high" the game comes to a grinding halt on location changes – the 256 MB VRAM obviously reach their limit.
- ETQW, maximum settings, 1920x1080 (native resolution of my monitor): completely smooth.
- Borderlands, maximum settings, except antialiasing (only 2x): smooth at 1280x720, less so at higher resolutions.
- Batman Arkham Asylum, maximum settings, except AA: smooth at 1280x720.
- Dirt 2 (Demo): at default settings (most things on "medium") and 1280x720, I get solid 30+ fps in the in-game benchmark. With everything maxed out (still at 1280x720), that drops to 20 fps (though I actually don't see any noticeable differences between medium and high settings...)
Overall, the performance of my Mac mini is pretty similar to what I can see on my PS3, which is surprisingly good. The only thing I'm not very happy with is that I have to use Lion on the Mac mini...
Very cool. I was unaware you could get the mac mini in the i7 chip with the AMD card. I did not see it at the apple store. Now I want to return mine
#14
Posted 02 March 2012 - 03:54 AM
innuenstu, on 01 March 2012 - 06:21 PM, said:
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"

















