Smoke_Tetsu, on 21 July 2011 - 08:25 PM, said:
BTW I think it's about time to start a Lion compatibility list... I would start one but I don't feel up to maintaining it.
I've started testing my games (not finished yet) but here is what I found to date:
Abuse SDL - crashed once then worked
AOE3 - crashed once then worked
American McGee's Alice - crashes on launch "aglGetError: invalid enumeration at /AspyrBuild/depot/Alice/Source/mac/mac_glimp.cpp line 1038
Argonaut 2149 OK
Assassin's Creed 2 OK
AC2 Brotherhood - no keyboard in menus - have seen this before with AC2 once or twice
Barrage - crash on start
BS Midway - OK
BS Pacific - OK
Bioshock -OK
Brain App - OK
Brother in Arms - both OK
Borderlands - OK
Bugdom 2 OK
Call of Duty - retail CD - SP & MP both crash on launch
Call of Duty UO - retail CS - SP crash on launch, MP loads OK
Call of Duty 2 retail - SP & MP OK
Call of Duty 4 retail - SP & MP OK
Cars - works but videos are all covered in white & problems changing controls if using a wheel
Chopper 2 - OK
Close Combat First to Fight - OK
Cold War - OK
Colin McRae Rally - OK
Command & Conquer Generals - OK
C&C Red Alert 3 - OK
Cortex Command b24 - crashes on launch
Defcon - OK
D2-XL (Descent) - OK
Dr Who Adventure Games - OK
Doom 3 - OK
Doomsday (Doom 1,2 etc) - OK
Dragon Age - OK
Dragon Age 2 - OK
Drop Point Alaska - OK
eDuke32 (with High-Res add-on) - crash on exit
Elite Force HM - OK
Enigmo 2 OK
ETQW - OK
Empire at War - OK but loads or errors in console
Flatout 2 - OK (10.7 patch)
Fable - crashes on launch
Flightgear - crash on launch
Ford Racing 2 - OK
GTA3 - OK
GTA - SA OK
GTA - VC OK
Halo - OK
Hexen 2 GL - OK
Horde of Orcs - OK
Jade Empire - OK
Jammin Racer - OK
Jedi Academy - SP & MP both crash on launch
Jedi Knight 2 - SP & MP both crash on launch
KOTOR - Appstore version - OK
Myth 2 - OK
Marathon various versions (Aleph One) - need to use latest beta not the main release
Magnetix - OK
Mondo Solitaire - OK
Nanosaur 2 - OK
Ottomatic - OK
Pangea Arcade - OK
Prey - retail OK
GL Quake - OK
Quake 2 - OK
ioQuake3 - OK
Quake 4 - OK
Redline - OK
Riddick - OK (10.7 patch)
RTCW - Single Player OK except first rocket base mission level crashes for me
Wolfenstein ET - crashes on launch
Survivor - OK
Shadow Grounds - OK
ScummVM - OK
Secret of Monkey Island SE - OK
Splinter Cell Conviction - black screen can hear it running - have to force quit - after some messing with .cfg got working but no splash screens
Starcraft 2 - OK
Tomb Raider Anniversary - OK
The Ur-Quan Masters - OK
UT 2004 - OK
VGP 3 - OK (force feedback gone unless kext added back from 10.6.8)
Wesnoth - works in windowed mode, crashes full screen
Warcraft 3 TFT - OK (BNUpdate & Map editors are PPC so no updates or editting)
Got a few more to test including those that need discs. I've left WINE/Crossover based ports out - most I've tried so far are fine but some do have issues like a crash or the mouse no longer working (I assume caused by changes to X11 or something in 10.7 that is referenced.)
The biggest bugs for me are the lack of the force feedback kernel extension (had to restore it from a Time Machine backup) and a bug in AppleHDA.kext which means that if I play anything in DD 5.1 or DTS all stereo sound is lost unless I reboot. Apparently this bug was there in 10.6.8 as well.
Edited by mattw, 22 July 2011 - 12:48 PM.