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Feral Interactive to release Dirt 2!


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#121 Eric5h5

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Posted 08 October 2012 - 05:43 PM

View PostThe Animaster, on 08 October 2012 - 04:21 PM, said:

Eric, what OS are you running?

10.6.8.

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#122 Smoke_Tetsu

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Posted 08 October 2012 - 11:40 PM

View PostThe Animaster, on 08 October 2012 - 04:21 PM, said:

My bro has a wireless 360 controller and RAGE and other games all seem to have built-in support for it. Just seems the best option.

How long do the batteries last though -- and what batteries do you use? I'd be using Panasonic eVoltas... they seem to last longest for me.
I'm using sanyo eneloops with most of my controllers including my wireless 360 using the official receiver from microsoft. They last a long time but you don't really need to use any special ones with it to have it last a long time I don't think.. I like using rechargables though I have a few sets that I rotate amongst all my peripherals. Sometimes I use rayovac hybrid NiMH batteries. I have two chargers, one for the eneloops and one for the rayovacs. They fit well one one wall socket together so that works out for me.

Also this is the first time I've heard of the wireless 360 pad working with RAGE unless you are talking about bootcamp. I thought Aspyr only supports the wired 360 pad with no drivers installed. The wireless one requires the tattiebogle drivers which Aspyr as far as I knew doesn't support. But then again I haven't had any incentive to keep on trying my wireless 360 pad with RAGE because that game is mostly an FPS and I refuse to play FPS games with a controller and the driving portion works well enough with keyboard for me. In fact the last time I tried racing with a gamepad I had a harder time winning in RAGE when I tried a gamepad with it on the PC... not like in Mafia II (Mac) & LA Noire (on PC) where the driving became easier with a gamepad for me.

Also I never tested the logitech rumblepad 2 with most of Feral's recent games because the wireless 360 pad works well enough that I feel no need. In fact I rarely use the logitech except for a few games on steam like Psychonauts and a few others that seem to prefer it. I was using it with Rayman Origins in WINE but I got my Wii Remote working with that game with a driver called "wjoy" which I think is the control that most suits that game today. I tend to pair the controller I think works best with certain games.

BTW, one thing I like about the 360 pad over the logitech when it comes to racing games is the analog triggers used for gasbreak. Feral's ports make use of them for example.

Lastly, I have to mention this again but in general I'm against keyboard emulation software because it negates the benefit of analog controls for movementsteering (if the left side is used for steering).. keyboard functions are digital.. ON or OFF.. not for example -255 to +255 and any number in between.... same thing for directions.. yes this makes  a difference so native support is best used wherever supported.
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Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#123 The Animaster

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Posted 10 October 2012 - 11:09 AM

View PostEric5h5, on 08 October 2012 - 05:43 PM, said:

10.6.8.

--Eric

That would explain everything. Starting from Lion, we lost force feedback. Apple just didn't include it. Was it so hard for them to??
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#124 The Animaster

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Posted 10 October 2012 - 11:24 AM

View PostSmoke_Tetsu, on 08 October 2012 - 11:40 PM, said:

I'm using sanyo eneloops with most of my controllers including my wireless 360 using the official receiver from microsoft. They last a long time but you don't really need to use any special ones with it to have it last a long time I don't think.. I like using rechargables though I have a few sets that I rotate amongst all my peripherals. Sometimes I use rayovac hybrid NiMH batteries. I have two chargers, one for the eneloops and one for the rayovacs. They fit well one one wall socket together so that works out for me.
With my mice I used to use rechargeables. I had to charge them every 2-4 weeks. Safe charging time was 12-15 hours (quick charge wears them down faster). The cost of the batteries (which seem to be good for only a year) and the costs involved in charging them are more than what it cost me for the disposable eVoltas per year -- and that comes to 4 pairs each year (they last 3 months a pair)!

Quote

Also this is the first time I've heard of the wireless 360 pad working with RAGE unless you are talking about bootcamp. I thought Aspyr only supports the wired 360 pad with no drivers installed. The wireless one requires the tattiebogle drivers which Aspyr as far as I knew doesn't support.
Whoops. I thought all the Xbox controllers were wireless until I did some more thorough looking. Now I'm thinking of getting a wireless Logitech f710....

Well, now you know I've never touched an Xbox ... let alone seen one for real...

Quote

BTW, one thing I like about the 360 pad over the logitech when it comes to racing games is the analog triggers used for gasbreak. Feral's ports make use of them for example.
I keep hearing about these analogue triggers. Are they really analogue or what some people are saying -- 'digital' with 'acceleration' ... I'm kinda thinking the longer you keep it pressed the value goes up exponentially? Otherwise I may as well  just get a WIRED Xbox controller!!

Quote

Lastly, I have to mention this again but in general I'm against keyboard emulation software because it negates the benefit of analog controls for movementsteering (if the left side is used for steering).. keyboard functions are digital.. ON or OFF.. not for example -255 to +255 and any number in between.... same thing for directions.. yes this makes  a difference so native support is best used wherever supported.

I won't question the difference but I _have_ seen a guy play with full digital controls. I always thought analogue gave you the ultimate edge but this guy was just crazy good without the value range analogue offers!
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#125 Smoke_Tetsu

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Posted 10 October 2012 - 01:28 PM

Batteries: Well, rechargable ones have worked well enough for me that I've been using them since mid 2010 and only got a fresh set of rechargeables one or two times. Generally speaking they have lasted me longer than any disposable ones ever have and with the ones I've chosen have lasted a long time between charge cycles as well as having no other problems. But I realize your mileage may vary. I've never counted how many daysweeks my fastest draining batteries do but it's infrequent enough and I have enough sets to rotate out that it doesn't bother me so much... and I've saved money on batteries. I've actually found with these batteries I use that I can leave them on the charger and get them when I need them with no ill effect. Whereas with some rechargables I've used in the past if you leave them on there they would explode.

Analog Triggers: Nope they truly are analog.. when you press them they have an analog value (255 when unpressed all the way up to 0 when not pressed)... the value doesn't change with time it changes by how far you have it pushed in. Many games don't use them as such except for games like Alan Wake which uses them for the flashlight boost function and driving sections of games and driving games. But they are there for when you need them. I really like playing Mafia II with that.. makes the driving parts much more bearable. I've also used them with gamecube emulation with games such as Luigi's Mansion where the analog triggers determine the degree of suction his vacuum cleaner does. :P The wired 360 controller has them too though the only difference between wired and unwired is the wire :P

What IS digital with acceleration is the WASD controls for driving in RAGE. That actually makes that more OK when I drive there and oddly enough again I just use keyboard with that game even though I noodled around with switching to gamepad for the driving parts.

Keyboard Emulation: .. people can get used to and get crazy good with just about anything just like a person making a masterpiece with mspaint. Doesn't mean better methods aren't more convenient and you are still negating the benefit of analog controls with a gamepad by using it as a digital control via keyboard emulation. Like when people complain about the keyboard controls in Assassin's Creed. What they are missing is analog direction and movement which you do not get with keyboard emulation. But I have to admit there's no rule against it I'm just trying to make people more aware of this especially since some people seem to use keyboard emulation for everything and never use the native built in gamepad support that games have (I've found at times it's even possible to use that in WINE).

I played Assassin's Creed with keyboard and mouse just fine here. But I'm pretty sure analog movement would have made it even better.

Also:

View PostThe Animaster, on 10 October 2012 - 11:09 AM, said:

That would explain everything. Starting from Lion, we lost force feedback. Apple just didn't include it. Was it so hard for them to??
Seems like they just neglected to include the libraries for it.. don't know why... at least you can install them if you have a Snow Leopard install disc or installation you can grab it from.
--Tetsuo

Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#126 UmarOMC1

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Posted 10 October 2012 - 02:08 PM

Did anyone notice how awesome DiRT 2 is!!?? :w00t:
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#127 JaguarGod

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Posted 15 October 2012 - 05:49 PM

View PostUmarOMC1, on 10 October 2012 - 02:08 PM, said:

Did anyone notice how awesome DiRT 2 is!!?? :w00t:
Yes, I did!!! But what else do you expect from me considering sim racing is my favorite hobby, I love racing on my Mac and the fact that I am too old to be a "real" race car driver! :w00t: Also, there are so few really good OSX racing games that give you great FFB, AAA graphics and sound along with superb production value. This game makes me pretty jealous as I would love my OSX racing sim to look 1/10th as good as this does. :crying:
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#128 Frost

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Posted 15 October 2012 - 06:33 PM

View PostJaguarGod, on 15 October 2012 - 05:49 PM, said:

Yes, I did!!! But what else do you expect from me considering sim racing is my favorite hobby, I love racing on my Mac and the fact that I am too old to be a "real" race car driver! :w00t:
I think Mario Andretti proved pretty decisively that it's not how old you are; it's how well you avoid doing a backflip after catching a little too much air. :D
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#129 Frigidman™

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Posted 15 October 2012 - 06:54 PM

I have to admit, after watching some vids of it trying to help out a lowly nvidia 8600 GT owner... I kind of got interested in playing this game :/

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#130 ikir

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Posted 06 June 2013 - 01:51 AM

Just want to say i got this game thansk to Feral Bundle.... and i love it! The music, the gameplay, even the menu and loading screens are awesome.
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#131 henryfakesmile

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Posted 27 April 2014 - 10:43 AM

View Postikir, on 06 June 2013 - 01:51 AM, said:

Just want to say i got this game thansk to Feral Bundle.... and i love it! The music, the gameplay, even the menu and loading screens are awesome.

anyone know if this game support mac osx game center or not .. i wanna buy it too ... apple really should show the game center icon like iOS app store for god's sake !!

#132 ipickert55

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Posted 02 May 2014 - 11:24 AM

Im pretty sure it says it somewhere on the side...
Maybe it really is all cocks in the end.

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