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Portal 2 Reviewed


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#1 IMG News

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Posted 20 April 2011 - 07:03 AM

Mac|Life has posted a new review of Valve's recently released Portal 2 first person action puzzler. The game introduces a new cast of characters to the single player storyline, new puzzles elements, and a two player cooperative mode. Mac|Life gave the game a score of 4.5 out of 5.

From the review:

The new features are doled out slowly at first, but the multitudes of uses for each new feature means they’re always difficult to master. Up until the very last level, you’ll still be discovering how air vents can be used as weapons and how propulsion gel can help you run up walls. Eventually, you’ll understand the core of the game so thoroughly that passersby will watch in awe as you breeze past seemingly impossible tasks. Still, for every moment you feel like a space-altering genius, there’s a moment that will turn you into a hopeless child trying to push square pegs through round holes. Be warned: Portal 2 is much, much harder than its predecessor.

It’s also much more interesting, expanding upon the story and the settings of the first. You reprise your role as Chell, the same Chell that was mercilessly subjected to the whims of an evil AI named GLaDOS in the original. You awake to find that not all is well in the Aperture Science Labs. In fact, something’s gone terribly wrong that might have destroyed the lab, killed off society as we know it, blah blah blah...oh, and GLaDOS is back.
Head over to the page below to read the full article.
Return to Full Article - InsideMacGames News


#2 UmarOMC1

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Posted 21 April 2011 - 02:18 AM

Very enjoyable so far... but they should have considered naming it Portal 2: The Loading Screen
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#3 the Battle Cat

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Posted 21 April 2011 - 08:40 AM

You can't just slop science onto your screen, you must carefully apply it in a controlled fashion, pixel by pixel, double and triple checking your work.  Then there is the whole peer review process.
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#4 Mister Mumbles

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Posted 21 April 2011 - 08:52 AM

Sure, there were an awful lot of loading sequences, but none of them were long enough for me to be bothered by them.
Formerly known as a Mac gamer.