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The Technology Of Dragon Age 2

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Posted 17 February 2011 - 08:06 AM

Dragon Age 2 developer Andreas Papathanasis has posted a new article examining the technology behind the upcoming sequel to Dragon Age: Origins. The developer discussed some of he improvements made to the engine in lighting, outdoor environments, and character visuals.

Lighting is a crucial element for the visual appearance of any game. Regardless of how detailed and unique the base art is, a poor lighting system that fails to bring out that detail will make the game look worse overall. With this in mind we spent most of our research effort into new lighting techniques and tried to identify the one that best fits the levels we needed to create for Dragon Age II.
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