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Two Worlds II Reviewed

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Posted 04 February 2011 - 05:57 AM

Worthplaying recently published a new review of Two Worlds II, the fantasy RPG from Reality Pump. The game sends players to the unexplored land of Eastern Antaloor and features detailed graphics, an active combat system, and a complex storyline. Worthplaying gave the game a score of 7 out of 10.

From the review:

The mechanics behind improving your character are extensive, so if you love poring over a character sheet of abilities and skills, this is the game for you. There are also people called Soulpatchers, who can even reset all of your point contributions to start over again for a price, of course. If that archer build isn't working out, you can try something different for a very modest fee. Min/maxers will probably fall in love with this option.

Experience is earned with every kill and quest completed, and this eventually translates into levels. These give you a number of attribute points to power up traits such as strength, willpower (magic) and precision (archery). Skill points are also awarded, allowing you to improve your character's proficiency with certain abilities. Adding more skill points to "Retribution," for example, raises your chance of inflicting critical damage on enemies. However, unlike attributes, not all of your skills are available from the outset. Books must be found or purchased to unlock some desired skills.

Most of magic's disciplines are also locked until you find the right tomes, so saving skill points or visiting a Soulpatcher is very useful in this regard. The system also requires you to build your own spells using the card system, which was introduced in the first game. Discovering different cards and then combining them for effect lets you create a repertoire of spells. It's also not quite as overpowered as it had been in the first game, though it can still be quite effective with enough skill and the right cards. Magic also draws from a well of regenerating mana, regenerative rate of which can also be improved with enough skill points.
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