Borderlands (OnLive)
#1
Posted 17 November 2010 - 12:32 PM
As a frequent OnLive user (and Borderlands player) I've got a mail from OnLive giving me three 3-day passes to play Borderlands. You can demo the game for 30 minutes normally, but no progress is saved. A 3 day Playpass is worth $6 so this is pretty cool, and of course all your gameplay and leveling is saved.
The first three people to ask or PM for the codes get them. OnLive is free to signup, and its a tiny download for the app, then you are good to go.
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#2
Posted 18 November 2010 - 03:34 AM
And now, time for some Legend of Zelda.
#3
Posted 18 November 2010 - 04:53 AM
Wumpus, on 17 November 2010 - 12:32 PM, said:
As a frequent OnLive user (and Borderlands player) I've got a mail from OnLive giving me three 3-day passes to play Borderlands. You can demo the game for 30 minutes normally, but no progress is saved. A 3 day Playpass is worth $6 so this is pretty cool, and of course all your gameplay and leveling is saved.
The first three people to ask or PM for the codes get them. OnLive is free to signup, and its a tiny download for the app, then you are good to go.
You can play offline using your very own Mac optimised copy of the game. You can even play against PC players online
Edwin
#4
Posted 18 November 2010 - 05:19 AM
The upcoming games radar is looking mighty outdated right now.
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive
#5
Posted 18 November 2010 - 06:09 AM
*edit* Will you be able to use PC saves by any chance? I've got a few high level characters from PC Borderlands...(and also OnLive already lol, but that can't be used.)
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#6
Posted 18 November 2010 - 07:39 AM
Wumpus, on 18 November 2010 - 06:09 AM, said:
*edit* Will you be able to use PC saves by any chance? I've got a few high level characters from PC Borderlands...(and also OnLive already lol, but that can't be used.)
PC Save games work fine, in fact we used them a fair bit during development.
PC <-> Mac networking works great, I was playing on GameRanger with a few PC people yesterday. You just need to make sure they are fully patched to 1.41 which is the final PC patch (and the current Mac version).
#7
Posted 18 November 2010 - 07:54 AM
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive
#8
Posted 18 November 2010 - 08:11 AM
edddeduck, on 18 November 2010 - 07:39 AM, said:
PC <-> Mac networking works great, I was playing on GameRanger with a few PC people yesterday. You just need to make sure they are fully patched to 1.41 which is the final PC patch (and the current Mac version).
Woohoo! Cross platform and save usage for the win! *head splodes from awesomeness*
OnLive actually suffers from underpopulation in Multiplayer, so being able to play with the (large) existing PC userbase is just totally sweet.
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#9
Posted 18 November 2010 - 08:28 AM
Think of it as an easy way to demo it so you can buy from Feral
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#10
Posted 18 November 2010 - 11:36 AM
-V. Marchetti, CIA
#11
Posted 18 November 2010 - 05:05 PM
I purchased the game on PC quite some time ago... which means you're not gonna get a sale off of me, unfortunately, since i cant pay again for a game i already own.
#12
Posted 19 November 2010 - 03:41 AM
clocknova, on 18 November 2010 - 11:36 AM, said:
No as we have mentioned before in the forums the current model Steam uses does not currently work for us. We would love to be on Steam and if things change we will let you all know.
clocknova, on 18 November 2010 - 11:36 AM, said:
See above
clocknova, on 18 November 2010 - 11:36 AM, said:
The game will be shipping from a large number of Mac download retailers and the DVD version also has the ability to play without requiring a DVD in the drive just like the digital version by using a serial number.
clocknova, on 18 November 2010 - 11:36 AM, said:
It's coming soon
clocknova, on 18 November 2010 - 11:36 AM, said:
You will be allowed to install and play on a maximum of 5 machines at once, you can deactivate one machine and activate a new machine at any time. This is a similar to iTunes and we think is pretty generous while reassuring our licensors that we are reducing piracy rates.
Edwin
#13
Posted 19 November 2010 - 03:50 AM
edddeduck, on 19 November 2010 - 03:41 AM, said:
You will be allowed to install and play on a maximum of 5 machines at once, you can deactivate one machine and activate a new machine at any time. This is a similar to iTunes and we think is pretty generous while reassuring our licensors that we are reducing piracy rates.
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#14
Posted 19 November 2010 - 04:43 AM
edddeduck, on 19 November 2010 - 03:41 AM, said:
The game will be shipping from a large number of Mac download retailers and the DVD version also has the ability to play without requiring a DVD in the drive just like the digital version by using a serial number.
You will be allowed to install and play on a maximum of 5 machines at once, you can deactivate one machine and activate a new machine at any time. This is a similar to iTunes and we think is pretty generous while reassuring our licensors that we are reducing piracy rates.
Edwin
Cool. I can live with this. What I really hate is the DRM that gives you a limited number of installs, period. Maybe you can call and they'll give you another one, but who knows? Your method, plus not requiring the DVD for the physical version, sounds like a fair compromise. I look forward to the digital downloads of all of your games!
-V. Marchetti, CIA
#15
Posted 19 November 2010 - 04:53 AM
Janichsan, on 19 November 2010 - 03:50 AM, said:
Yes playing without the DVD requires a one time only activation after that you can play offline for ever.
clocknova, on 19 November 2010 - 04:43 AM, said:
Once we make the full announcement I will go into more details but to reassure you our main thought when making this new DRM system was how can we design a system we would be happy to use ourselves and recommend to our friends. We found if you design something from this view point it usually turns out well.
Edwin
#16
Posted 19 November 2010 - 04:57 AM
edddeduck, on 19 November 2010 - 04:53 AM, said:
Once we make the full announcement I will go into more details but to reassure you our main thought when making this new DRM system was how can we design a system we would be happy to use ourselves and recommend to our friends. We found if you design something from this view point it usually turns out well.
Edwin
Amen, brother. Last question: is there any way to make it so I can get a digital download of a game I already bought from you on DVD? I speak specifically of Pirates! which does, I think, still require the DVD in the drive.
-V. Marchetti, CIA
#17
Posted 19 November 2010 - 06:24 AM
edddeduck, on 19 November 2010 - 04:53 AM, said:
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#18
Posted 19 November 2010 - 10:24 AM
clocknova, on 19 November 2010 - 04:57 AM, said:
Or maybe just a similar way to activate them? I'd love that, too - it seems like I have more games from Feral than any other publisher right now. That is if you're bringing any of your previously published games into your upcoming download model as well. In any case, it's great to hear that you're embracing digital downloads without the silly activation restrictions a la Virtual Programming.
I'm definitely looking at the DVD version of Borderlands then since it makes for a much easier re-installation should one be needed.
#19
#20
Posted 23 November 2010 - 01:12 AM
MacBook pro retina 15"
8GB RAM, 512GB SSD, Nvidia 650M
Cyborg RAT 5
Magic Trackpad
..and Darkest of Days is still slow ;-)

















