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City Of Heroes Dev Diary: Creating A Task Force

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Posted 29 October 2010 - 07:11 AM

Massively has posted a new dev diary from Sean McCann, a developer working on new content for Paragon Studios' super hero themed MMO, City of Heroes. The post includes information about the new task forces featured in the upcoming Issue 19: Alpha Strike expansion for the game.

With the upcoming Issue 19, City of Heroes is bringing in the long-awaited Incarnate system, the first step in improving and honing the powers of characters who have already reached the level cap. Of course, that would be rather unbalancing if there wasn't something new to challenge the newly-empowered characters, but the whole invasion of Praetoria into Paragon City and the Rogue Isles should give even the new Incarnates something challenging to handle. Two task forces are being added to challenge characters that have reached the apex of power.

So how exactly does one craft a new invasion in City of Heroes? We were lucky to get a brand-new developer diary from Sean "Dr. Aeon" McCann detailing how the Apex and Tin Mage task forces came into existence, from the challenges it presented in design to the result of all that hard work. Take a look past the cut to check out the diary, wherein we get a full rundown of how one launches an interdimensional war. (In the game, at least. Actual aggression against other dimensions is not covered.)
Read the full article at the link below.
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