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StarCraft II: Wings Of Liberty Examined


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Posted 27 September 2010 - 01:05 AM

Macworld UK has posted a new review of StarCraft II: Wings of Liberty from Blizzard Entertainment. The real-time strategy game continues the story of the Terrans, Zerg, and Protoss with an expanded single player campaign, and features all new units and strategies for multiplayer fans to explore. MUK gave the game a score of 4 out of 5.

The first few missions in the game act as a warm-up for the main action, pitting Raynor and his rebel forces against the Dominion. But then, in the middle of one mission, you find yourself attacked by the Zerg and all hell breaks loose as the Zerg launch an all-out attack on humanity.

In many ways, this is all fairly routine stuff for an RTS – you wage war by harvesting minerals, which you then use to build bases, train troops and develop new weapons and technologies. However, the missions are varied and interesting, and carefully paced to provide a real challenge. One mission requires you to defend a base from the Zerg for about 20 minutes until a troop carrier arrives to whisk you to safety. Things start slowly enough, allowing you to fight off a few simple forays from the Zerg, but then mount to a non-stop frenzy that leaves you fighting for your life as you watch the clock ticking down one second at a time. There are also a few new elements that add a bit of spice, such as the ability to wander around your flagship and chat to other crew members about weapons upgrades and the available missions.
Visit the page below to read more.
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