The last two releases of Vendetta Online have begun a significant expansion in the area of crafting large-scale assets such as Capital
Ships (crafting is called "Manufacturing" within the VO universe).
Specifically, a number of specialized component items have begun to drop
from certain ships of the dynamic Hive. These components may then be
taken to specific Player-Conquerable Stations and used to create other
items, which in turn may eventually be assembled into large-scale
specialized assets, such as Capital Ships, or (down the road) will
figure directly into the player's ability to create their own
Conquerable Stations.
The existing Conquerable Stations each hold specific Manufacturing
facilities, required for different components; so to create any one
final asset, manufacturing capacity of all three stations must be
utilized. This will present a challenge to the player guilds, to either
combatively or cooperatively share the construction resources to build
their desired assets. Any given station may be assaulted at any given
time, and conveying the heavy intermediate components between stations
will be both delicate and dangerous, benefiting from organized player
behaviour.
Visit the links below for more information about Vendetta Online.Ships (crafting is called "Manufacturing" within the VO universe).
Specifically, a number of specialized component items have begun to drop
from certain ships of the dynamic Hive. These components may then be
taken to specific Player-Conquerable Stations and used to create other
items, which in turn may eventually be assembled into large-scale
specialized assets, such as Capital Ships, or (down the road) will
figure directly into the player's ability to create their own
Conquerable Stations.
The existing Conquerable Stations each hold specific Manufacturing
facilities, required for different components; so to create any one
final asset, manufacturing capacity of all three stations must be
utilized. This will present a challenge to the player guilds, to either
combatively or cooperatively share the construction resources to build
their desired assets. Any given station may be assaulted at any given
time, and conveying the heavy intermediate components between stations
will be both delicate and dangerous, benefiting from organized player
behaviour.
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