Portal's unique puzzle gameplay and the "charming" relationship between the player and GLaDOS yielded an immensely replayable experience. The only thing that many people could say was missing was cooperative play. While Narbtacular Drop, the Digipen test product that eventually became Portal, experimented with the idea of multiplayer the overall experience turned out to be a hectic and confusing one according to Valve testers. It seems that Valve has worked out the kinks this time around however and recognizes that Portal was one of the strongest non-multiplayer experiences to be had with friends.
While Chell has enough to worry about with GLaDOS intent on making sure that she makes it through the tests or die trying, players who wish to do co-op will find themselves to a logically concurrent separate campaign. Instead of placing players in the shoes of other humans two new test subjects have been jury-rigged from an AI core and a dismantled turret. These two nameless robots each have their own portal gun though the nature of four portals instead of two could potentially lead to a far more perplexing experience than players have ever dealt with. GLaDOS will spend the majority of her time monitoring Chell's progress with murderous intent but she will pop in at the end of a test chamber to insult you; it seems that she doesn't have much love for other metallic beings.
Luckily Valve is looking to make the experience less puzzling than they appear. In addition to allowing both splitscreen and online co-op, online players will have the option of a picture-in-picture screen that shows their partner's point of view. Valve will also be including a context wheel command system that will help facilitate communication between players
Head over to the page below to read the rest of the preview, which includes spoilers of the plot in the original Portal.While Chell has enough to worry about with GLaDOS intent on making sure that she makes it through the tests or die trying, players who wish to do co-op will find themselves to a logically concurrent separate campaign. Instead of placing players in the shoes of other humans two new test subjects have been jury-rigged from an AI core and a dismantled turret. These two nameless robots each have their own portal gun though the nature of four portals instead of two could potentially lead to a far more perplexing experience than players have ever dealt with. GLaDOS will spend the majority of her time monitoring Chell's progress with murderous intent but she will pop in at the end of a test chamber to insult you; it seems that she doesn't have much love for other metallic beings.
Luckily Valve is looking to make the experience less puzzling than they appear. In addition to allowing both splitscreen and online co-op, online players will have the option of a picture-in-picture screen that shows their partner's point of view. Valve will also be including a context wheel command system that will help facilitate communication between players
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