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EVE Online: Tyrannis Mining & Ship Insurance Changes


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Posted 02 April 2010 - 04:17 AM

CCP Games has published a new developer blog describing upcoming changes to ts sci-fi MMO, EVE Online. The post details changes to mining and ship insurance planned for the game's next expansion, Tyrannis. The expansion will feature the ability to harvest minerals from planets, updates to its EVE Gate (previously called COSMOS) social networking elements, and a variety of optimizations and improvements.

Houston, we have a problem!
Ideally, mining should be the greatest factor in determining the value of minerals since miners can target specific ores where these ores are available and, therefore, specific minerals. Next up should be rogue drones and their compounds, with the distinction that this activity is not targeting specific minerals but collecting them en mass to exchange for money.

However, the value of minerals is increasingly being determined by the diffused loot reprocessing source which forms only a small portion of the overall NPC combat rewards, yet devalues and slowly cripples the specialist activities, as NPC combat is not as adversely affected in income terms from mineral values decrease, whereas the specialist activities are.

This means long after miners have stopped mining as the ore values drop and you have long lost interest in the drone regions, loot reprocessing will still be carried out since it is only a part of the NPC combat activity and a supplemental rather than only source of income.

It is this scenario we want to make changes to and fix by altering the mineral sources in such a way that each gets a fairer amount and relative income in mineral value and that the specialist activities are stronger competitors in determining overall mineral values obtaining minerals in a ratio which is more equivalent to the manufacturing demand ratios.
Read more at the link below.
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