Jump to content


Two Worlds II: Motion Capture, Player Workshops, Interview


  • Please log in to reply
6 replies to this topic

#1 IMG News

IMG News

    Pimpbot 4000

  • IMG Writers
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 7094 posts
  • Pro Member:Yes

Posted 25 August 2009 - 06:09 AM

A new Two Worlds II newsletter is now available for download. The newsletter features an interview with Mirek Dymek about factions in the game, information on player built workshops, a discussion of the game's motion capture technology, and a description and pictures of the savannah environment. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.

AP:Can you tell us more about the factions, Mirek?
Mirek: There will be five different main factions in the game. Three are official and easily found - but the other two operate in the underground and the player will have to infiltrate it to find them. Players can freely decide the faction they want to belong to - but each group has its own individual quest and reputation system. In the Single Player mode, the player can become the head of a particular faction.

AP: Just how big will the world really be?
Mirek: Technically, the new part of Antaloor has an area of around 60 km2 - but size isn't our main priority, we want to fill every area with realistic life. We want the player to come across a new and interesting location every few minutes - a location that has its own story to tell. We don't think much of automatically-generated content.

AP: How can we expect the NPCs to behave?
Mirek:The towns in Antaloor are inhabited by many individual NPCs, each of whom goes about his or her own daily routine and behaves accordingly. This means that they make a decisive contribution to the social gameplay components. For example, the player can give beggars money to get information, or he can cause uproar in a busy market and try to rob the market stalls in the confusion - but behavior like this will be punished if they discover the culprit.

AP: Will anyone be able to accompany the player on his adventures?
Mirek:Yes, we've included this feature too, in response to players' requests. A hero can now hire mercenaries to accompany him. And if he has the relevant skills, he can also create creatures that will support him on quests for a time.
Read more at the link listed below.
Return to Full Article - InsideMacGames News


#2 ikir

ikir

    Legendary

  • Members
  • PipPipPipPipPip
  • 731 posts
  • Steam Name:ikir
  • Location:In front of my Mac

Posted 25 August 2009 - 11:10 AM

Am i wrong, or this title will be pc only?
ikir's personal page
MacBook pro retina 15"
8GB RAM, 512GB SSD, Nvidia 650M
Cyborg RAT 5
Magic Trackpad

..and Darkest of Days is still slow ;-)

#3 Sneaky Snake

Sneaky Snake

    Snake Plissken

  • Members
  • PipPipPipPipPipPip
  • 2338 posts
  • Steam Name:SneakySnake
  • Steam ID:sneaky_snake
  • Location:Elmira, Ontario, Canada

Posted 25 August 2009 - 01:03 PM

I never heard an announcement about it coming to mac, but I assume it since this this isn't the 1st news article that we've had about it
- Snake


Arya: 2.3 GHz Quad Core IVB | 16 GB RAM | nVidia 650M | 120 GB SSD + 750 GB Hybrid Drive

#4 Janichsan

Janichsan

    Venting Toot Pipe

  • Members
  • PipPipPipPipPipPipPipPipPipPipPip
  • 6524 posts
  • Steam Name:Janichsan
  • Location:over there

Posted 25 August 2009 - 01:32 PM

It can't be more official.
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"

#5 Eric5h5

Eric5h5

    Minion Tormentor

  • Forum Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 7033 posts

Posted 25 August 2009 - 02:01 PM

It was announced back in July; IMG had a news release.  Pay more attention.  ;)

--Eric

#6 Sneaky Snake

Sneaky Snake

    Snake Plissken

  • Members
  • PipPipPipPipPipPip
  • 2338 posts
  • Steam Name:SneakySnake
  • Steam ID:sneaky_snake
  • Location:Elmira, Ontario, Canada

Posted 25 August 2009 - 03:52 PM

View PostEric5h5, on August 25th 2009, 04:01 PM, said:

It was announced back in July; IMG had a news release.  Pay more attention.  ;)

--Eric

Oh thats why I didn't hear about it then, I was frolicking around the country then  :D
- Snake


Arya: 2.3 GHz Quad Core IVB | 16 GB RAM | nVidia 650M | 120 GB SSD + 750 GB Hybrid Drive

#7 Hobeaux

Hobeaux

    Notorious

  • Members
  • PipPipPip
  • 154 posts
  • Location:Mountain View, California

Posted 25 August 2009 - 04:30 PM

well the graphics on that page are shiny. I wonder if that's in-game or stills from a cut scene?
turning the real into the ideal