Posted 02 July 2009 - 11:06 PM
A couple of thoughts after playing the demo for a bit:
First of all, it plays surprisingly well on my Mid-2007 MacBook (GMA 950, 3 GB RAM, 10.5.7). It looks like it should be PPC-compatible as the specs list that it needs 10.3.9 minimum, and the first retail Intel Macs shipped with 10.4.4. It's unbearably slow with the graphics set to "Medium" at full 1280 x 800, so you need to set it to "Fastest".
As a point of interest, according to the developers' web site, this was a Mac-first release. You don't see that everyday in the mainstream/indie gaming world.
I found that the controls are a little clunky. As a southpaw, WASD never worked well for me, but you can use the standard arrow keys for movement instead. I think there's a conflict with USB Overdrive in that the mouse wheel didn't change weapons, but I think I fixed it by making a profile for Foreign Legion within USB Overdrive with the mouse wheel settings unmodified.
As mentioned above, even on Easy the game gets brutal in a hurry - which is a surprise for me given that I thought this was more of a "casual" game. I'm not a caffeine-snorting TF2/CS maven who can snap off a dozen head shots in five seconds, so I just ended up running and gunning with the assault rifle. I'm the kind of guy who takes a sniper-like approach to shooter games, and as a result I didn't get very far, for soon the game will start throwing rocket launcher units at you that'll quickly suss you out of your position. It kind of disappointed me since the village has buildings which would make for interesting positions to snipe at oncoming suicide bombers or enemy riflemen; it didn't take long before I noticed that maybe the game has them so that the enemy soldiers could use them to snipe at me.
In general the gameplay reminds me a lot of Space Invaders/Galaga - it's you and wave after wave after wave of baddies, often coming in packs (of course the game does it in a 3D environment). I usually saw one or two soldiers coming at me with a suicide bomber close by, so taking them out by shooting the explosives on the bomber was quite easy and entertaining.
Often times they'll come at you and the town hall from all directions, which means that you have to run all over the place to make sure the bombers don't get through - it also means, for someone who sucks at games like me, that any semblance of strategy seems to be just tossed out the window in favor of "Move Fast, Seize the Initiative, Wield Superior Firepower, Dive Into the Melee, Anticipate Enemy Movements, Slaughter the Defenseless, Endure." (well, except the "Slaughter the Defenseless" part). You also have regenerating health (apparently the bane of current generation gaming, along with QTEs), which shows up as blood and damage on your character. Surprisingly, you can apparently soak up quite a fair bit of damage from your enemies (unless you get some rockets to the face).
All in all, the game's really slickly put together. The menu design is quite spartan, and the UI design gives you everything you need to know all at a glance without overwhelming you. However, being a UNITY game, you apparently can't custom configure controls in game; you need to do it from the startup config screen.
All in all, $9.99 isn't much to ask for a game, and it runs on GMA 950 equipped hardware, so what more could I want? Much like Plants vs. Zombies, it's a great way of blowing off a few minutes if you're feeling hard up with work, and need a little time to blow off some steam.
***INCOMING MESSAGE FROM LEELA***
Everything is not as it seems{}. seems{}. seems{}. You
should be extremely careful. I have detected Durandal[Tycho]
in the Engineering Section, but I don't know what he is doing.