

Digital Download of Call of Duty Deluxe Edition Gets Intel Update
#1
Posted 25 June 2009 - 04:17 PM
Digital Download of Call of Duty Deluxe Edition Gets Intel Update
http://www.macobserv...s_intel_update/
Aspyr Media on Thursday released an Intel version of Call of Duty Deluxe Edition, which includes the original game and its United Offensive expansion pack, on the GameAgent digital download web site. The World War II-based first-person shooter features 37 missions that take players through the D-Day invasion, the Battle of Stalingrad, the Battle of the Bulge, and other major conflicts.
Call of Duty also offers online team-based multiplayer action with a wide variety of maps and game modes, as well as the ability to drive tanks and jeeps and fly bombers. United Offensive adds 11 multiplayer maps.
This is the third Mac title to be released at GameAgent, which also offers Call of Duty 4: Modern Warfare and futureU: The Prep Game for SAT as digital downloads. Aspyr said it will add more new games throughout 2009 and noted that a Universal Binary patch for the retail version of Call of Duty Deluxe is in development and will be released soon.
Call of Duty Deluxe Edition sells for US$29.99 and requires Mac OS X version 10.4.11 or 10.5.7, a 1.6GHz G5 or Intel processor, 256MB RAM, 64MB video RAM, and 2.5GB free hard drive space. A 2GHz processor, 1GB RAM, and 128MB video RAM are recommended. Intel integrated video chipsets are not supported.
#2
Posted 26 June 2009 - 12:49 AM
Also we know the patch is coming (much like the NWN2 patch

#3
Posted 26 June 2009 - 08:38 AM
#4
Posted 26 June 2009 - 09:07 AM
rampancy, on June 26th 2009, 07:38 AM, said:
#5
Posted 26 June 2009 - 10:14 AM
How many licenses or activations do I get?
The Digital Rights Management (DRM) for all games purchased through GameAgent.com allows for a game to be licensed to 2 computers. Also, for the game purchased, you will be given 10 activations.
Can I switch to a new machine and still have my games?
With all standard orders, installs are permitted on 2 machines, with 10 activations available between those 2 machines. Unfortunately, you cannot deauthorize a machine once the game has been activated and move it to another machine.
However, the optional Extended Download Service allows for multiple downloads of the game you've purchased. EDS essentially allows you to download your purchase again for up to two (2) years, in the event your computer crashes or the downloaded file becomes damaged or corrupt. It can be thought of as an insurance policy in case anything goes wrong with your computer or the downloaded product. When you have downloadable items in your order, you will see a link to add EDS to your order on the shopping cart page or the checkout page. Upon payment of the specified fee, Digital River, Inc. ("DR") agrees to provide you (the "End User") a service that enables the End User to make multiple downloads of digital computer software products (a "Product" or "Products") purchased in a single order (an "Order") and downloaded from this Web site (the "Site") for a period of two (2) years after the date the End User purchases the Product (the "Service").
To purchase EDS for download products in a completed order, you must look up your order and complete an additional purchase.
#6
Posted 26 June 2009 - 01:17 PM
tthiel, on June 26th 2009, 09:14 AM, said:
Quote
#7
Posted 26 June 2009 - 01:19 PM
tthiel, on June 26th 2009, 05:14 PM, said:
How many licenses or activations do I get?
The Digital Rights Management (DRM) for all games purchased through GameAgent.com allows for a game to be licensed to 2 computers. Also, for the game purchased, you will be given 10 activations.
Can I switch to a new machine and still have my games?
With all standard orders, installs are permitted on 2 machines, with 10 activations available between those 2 machines. Unfortunately, you cannot deauthorize a machine once the game has been activated and move it to another machine.
However, the optional Extended Download Service allows for multiple downloads of the game you've purchased. EDS essentially allows you to download your purchase again for up to two (2) years, in the event your computer crashes or the downloaded file becomes damaged or corrupt. It can be thought of as an insurance policy in case anything goes wrong with your computer or the downloaded product. When you have downloadable items in your order, you will see a link to add EDS to your order on the shopping cart page or the checkout page. Upon payment of the specified fee, Digital River, Inc. ("DR") agrees to provide you (the "End User") a service that enables the End User to make multiple downloads of digital computer software products (a "Product" or "Products") purchased in a single order (an "Order") and downloaded from this Web site (the "Site") for a period of two (2) years after the date the End User purchases the Product (the "Service").
To purchase EDS for download products in a completed order, you must look up your order and complete an additional purchase.
I sure hope physical media stick around - I have games currently installed that I have used with 4 different Macs as I have upgraded and 6 or 7 operating system versions.
I don't want to rent my games which is what this is. It is bad enough when stuff breaks with OS upgrades without it being rendered useless with DRM.
#8
Posted 26 June 2009 - 01:38 PM
bobbob, on June 26th 2009, 04:17 PM, said:
It really is a shame - though not surprising since we first saw this with the Digital Download release of Call of Duty 4 from Aspyr. It's about as worse as PopCap's activation, which gives only five activations, period.
Apart from corporate asshatedness, I don't know why the activations aren't transferrable. Greenhouse's activations are transferrable - in fact, even more than that, you can activate on up to three machines of your own, as many times as you like. It's still crappy DRM, but at least I can live with those terms.
What really irks me is that EDS service. I'm paying to have the right to redownload a game I already bought. That's patently ridiculous.
In the end, it makes me all the more grateful for CrossOver Games and GOG.com.
#9
Posted 26 June 2009 - 01:53 PM
rampancy, on June 26th 2009, 12:38 PM, said:
Apart from corporate asshatedness, I don't know why the activations aren't transferrable. Greenhouse's activations are transferrable - in fact, even more than that, you can activate on up to three machines of your own, as many times as you like. It's still crappy DRM, but at least I can live with those terms.
What really irks me is that EDS service. I'm paying to have the right to redownload a game I already bought. That's patently ridiculous.
In the end, it makes me all the more grateful for CrossOver Games and GOG.com.
#10
Posted 26 June 2009 - 05:47 PM
tthiel, on June 26th 2009, 12:53 PM, said:
It's not being withheld so much as the DRM version build was finished and passed through QA first. The retail patch is coming very shortly.
Given that the game is now 4 years old, I hope you can wait a few extra days.

bobbob, on June 26th 2009, 12:17 PM, said:
Can you point the lie out to me?
bradman at pobox dot com
#11
Posted 26 June 2009 - 05:48 PM
Brad Oliver, on June 26th 2009, 04:44 PM, said:
Given that the game is now 4 years old, I hope you can wait a few extra days.

#12
Posted 26 June 2009 - 05:57 PM
tthiel, on June 26th 2009, 04:48 PM, said:
Don't flog me - it could be a whole week!

The key difference that made the DRM full release easier to do first is that it was...a full release.

The UB patch installer is slightly more complex: it is a comprehensive updater for all 4 apps (CoD and United Offensive, SP and MP for each) to replace the 1.5/1.51c updater. We're using a new updater mechanism for it because the one we used for the older 1.5/1.51c patch was Java-based and as some of you might know stopped working around 10.4.4 with an update to OS X's Java runtime. So if all you want is the UB update, just wait.
bradman at pobox dot com
#13
Posted 26 June 2009 - 06:44 PM
rampancy, on June 26th 2009, 03:38 PM, said:
An email to PopCap gets things reset in less than 30 minutes. That's been my experience with them. I like PopCap.
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#14
Posted 26 June 2009 - 07:43 PM
rampancy, on June 26th 2009, 12:38 PM, said:
I'd like to also suggest that anyone with a strong opinion about Aspyr's DRM contact us directly as well: feedback@aspyr.com
bradman at pobox dot com
#15
Posted 26 June 2009 - 08:03 PM
Brad Oliver, on June 26th 2009, 04:47 PM, said:
If this is a misreading, then you should talk to DR about their horrible legalese so that customers like me don't get the wrong idea and think it's just that much worse than it already looks. Your activation system and 'download insurance' are so much worse than the dime-a-dozen fly-by-night store-front look and the boilerplate legalese it contains, though, but, maybe, a move to Greenhouse or something would give you an excuse to do it differently?
#16
Posted 26 June 2009 - 08:37 PM
bobbob, on June 26th 2009, 10:03 PM, said:
If this is a misreading, then you should talk to DR about their horrible legalese so that customers like me don't get the wrong idea and think it's just that much worse than it already looks. Your activation system and 'download insurance' are so much worse than the dime-a-dozen fly-by-night store-front look and the boilerplate legalese it contains, though, but, maybe, a move to Greenhouse or something would give you an excuse to do it differently?
Relax, the DRM system might not be perfect but does one of the few companies with enough bawls to make mac games really deserve this much hate? And I'm pretty sure Brad isn't the guy doing the DRM so maybe don't point so much of your attack against him
Gaming Build: i5 8400 || Vega 56 || 16 GB DDR4 || 960 Evo NVMe, 1 TB FireCuda || Win10 Pro
MiniITX Build: i3 8100 || 1060 3GB || 8 GB DDR4 || 480GB SSD || Win10 Pro
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#17
Posted 26 June 2009 - 08:49 PM
Are you under the impression that Aspyr is in business to do anything but make a profit? Do we owe them something? Are we supposed to be grateful for whatever they sell us? B
Aspyr's DRM, digital downloads, activation policies, and charging an extra fee on top of the game to continue to activate are distinctly customer unfriendly. You don't need to do that if you buy the DVD. If they were smart they would know it is in their best interest to listen to customer complaints and change how they do things.
As to Brad I am certainly not under the impression that he makes these decisions.
Sneaky Snake, on June 26th 2009, 07:37 PM, said:
#18
Posted 27 June 2009 - 06:54 AM
tthiel, on June 26th 2009, 10:49 PM, said:
Are you under the impression that Aspyr is in business to do anything but make a profit? Do we owe them something? Are we supposed to be grateful for whatever they sell us?
I can't agree or disagree with what people are saying about the DRM because I don't really have any experience with it. However, I, for one, am grateful for what Aspyr sells us. Its not like there is a lot of mac developers in the world. Without Aspyr and Feral we would be down to little arcade flicks for mac gaming, and the occasional release every few years from MacSoft.
As far as I know Brad is the only person from Aspyr who watches these forums. While I'm sure that he will talk to someone about your disgust with the DRM he's only one guy. He suggested that you give feedback directly to Aspyr, which I think you should do. He knows your upset, so there's no need to keep driving that home in this thread
Gaming Build: i5 8400 || Vega 56 || 16 GB DDR4 || 960 Evo NVMe, 1 TB FireCuda || Win10 Pro
MiniITX Build: i3 8100 || 1060 3GB || 8 GB DDR4 || 480GB SSD || Win10 Pro
Other: Dell OptiPlex 3040 as VMware host || QNAP TS-228 NAS || iPhone X 64GB
#19
Posted 27 June 2009 - 07:28 AM
Sneaky Snake, on June 26th 2009, 07:37 PM, said:
Quote
Quote
#20
Posted 27 June 2009 - 12:07 PM
Sneaky Snake, on June 27th 2009, 05:54 AM, said:
Yes, the reason I suggest voicing your complaints to the feedback e-mail is so it definitely gets seen by someone at Aspyr other than me. That said, I know other Aspyr employees watch the forums (at least on occasion) because I sometimes hear about it when I misspeak.

bobbob, on June 27th 2009, 06:28 AM, said:
For the record, I'm not taking any of this personally either. I understand where the frustration is coming from, as I'm sure that everyone here knows my day job is a programmer at Aspyr.

bradman at pobox dot com