id Software + iPhone = w0ot! This is full of so much win, I don't know where to begin....
#1
Posted 10 June 2009 - 01:13 PM
“In general, I am super-excited for the iPhone as a platform for Id to be involved in,” said Carmack. He said that he hopes to bring the entire “classic” Id Software game line — Doom, Quake, even Quake 3 — to the iPhone and iPod touch, along with updated versions of Id Software’s mobile titles, Orcs & Elves and Doom RPG.
Atticus
#2
Posted 10 June 2009 - 01:32 PM
Cypher - 4 x G5 2.5 GHz / 6.5GB RAM / WDC 250GB, ST 1.5TB / 7800GTX 512MB / MacOS 10.4.11, 9.2.2
Spike - Cell 3.2 GHz / 256MB RAM / ST 320GB / RSX 256MB / GameOS 3.15, YDLinux 6.2
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
#3
Posted 10 June 2009 - 01:59 PM
Magpie 20" Core Duo iMac 2.0GHz | 2GB RAM | 250MB HD | 256MB X1600 ATI
"No, I have no reason to claim that, except to appease the octopus that lives in my head."
"HA HA HA HA! You got a gerls computer. Real men game on a PowerPC!" -- tBC
"Cats don't need names ... we know who we are." -- Neil Gaiman
#5
Posted 10 June 2009 - 03:55 PM
dojoboy, on June 10th 2009, 04:11 PM, said:
Also, pray for me. As I've been trying my best to resist purchasing the new 3G S.
I will. I can not bring myself to spend $3200 on a phone and it's three year contract. Not yet, at least while my wife is watching Shhhh.
Magpie 20" Core Duo iMac 2.0GHz | 2GB RAM | 250MB HD | 256MB X1600 ATI
"No, I have no reason to claim that, except to appease the octopus that lives in my head."
"HA HA HA HA! You got a gerls computer. Real men game on a PowerPC!" -- tBC
"Cats don't need names ... we know who we are." -- Neil Gaiman
#7
Posted 10 June 2009 - 05:25 PM
DaveyJJ, on June 10th 2009, 05:55 PM, said:
I get a $30 cell phone stipend each month from my employer. It's been going toward prepaid minutes. I'm rationalizing it could cover the data plan, and then I'd have the same cell bill as my wife. However, that's then approx. $60 more a month going out. Hmmm.
#8
Posted 10 June 2009 - 08:51 PM
Eric5h5, on June 10th 2009, 05:14 PM, said:
Is it also getting the internal upgrades the iPhone 3G S is getting that speeds up the interface, apps, etc?
If it is that might be the thing that finally justifies blowing some cash on one.
DaveyJJ, on June 10th 2009, 04:55 PM, said:
Ditto. iPhone's nice, but I do NOT use my phone that much and web access on the go, while nice, isn't worth that much money to me. My RAZR V3i with GoPhone service suits me just fine so far.
Defenses against buying an iPod Touch are weakening quickly, however.
Cypher - 4 x G5 2.5 GHz / 6.5GB RAM / WDC 250GB, ST 1.5TB / 7800GTX 512MB / MacOS 10.4.11, 9.2.2
Spike - Cell 3.2 GHz / 256MB RAM / ST 320GB / RSX 256MB / GameOS 3.15, YDLinux 6.2
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
#9
Posted 10 June 2009 - 09:28 PM
Frost, on June 10th 2009, 10:51 PM, said:
I don't think Apple has officially said, but I'm thinking there's pretty much a 0% chance that it wouldn't. It wouldn't make much sense using different components across two product lines when it would be cheaper to use the same ones. September seems to be the month that they're updated.
--Eric
#10
Posted 11 June 2009 - 07:17 PM
Eric5h5, on June 10th 2009, 11:28 PM, said:
--Eric
Well, the iPhone 3G is still continuing to be sold, so ARM11+MBX isn't going away anytime soon. Apple could well decide to keep the same processor and GPU on the iPod Touch, since it's up-clocked decently already, and just add in the digital compass and maybe video camera. That still gives a pretty significant feature upgrade while keeping the iPhone 3G S, the definitive flagship device. Although given it's title as the "funnest" iPod, it would definitely make sense to give the next iPod Touch the ARM A8 + SGX. Certainly, a 16GB iPod Touch with OpenGL ES 2.0 for $229 looks very competitive against the new $249 PSP Go even if the touch interface is still controversial for gaming.
#11
Posted 11 June 2009 - 07:59 PM
#12
Posted 11 June 2009 - 08:06 PM
I'd be much more interested in Doom RPG.
#13
Posted 11 June 2009 - 09:17 PM
Eric5h5, on June 11th 2009, 09:59 PM, said:
--Eric
The $99 8GB iPhone 3G is supposed to be a legitimate, permanent model and is why analysts were concerned about the Palm Pre. For game developers, John Cormack has said he thinks the cheaper iPhone 3G is more significant than the iPhone 3G S since it opens up a whole new product segment to increase user base. The $149 16GB iPhone 3G is the temporary while supplies last model.
Pegasus, on June 11th 2009, 10:06 PM, said:
I'd be much more interested in Doom RPG.
In terms of graphics, I found the backgrounds and environments looked very detailed, at least in the smaller rooms, while the character models and blood effects were not.
John Cormack has said that a 2 times increase in graphics performance is possible in existing MBX based iPhones/Touches if Apple put the time into their OpenGL stack. While that'll probably require a complete rewrite, which is probably unreasonable at this stage, it'd be great if Apple went through the easier optimizations and got even a 10-20% speedup on existing hardware.
Has there been any word from game developers that iPhone 3.0 will bring increase graphics performance over iPhone 2.2 on existing games and hardware? I guess there isn't an easy way for users to compare fps for themselves before and after the 3.0 update.
#14
Posted 12 June 2009 - 02:30 AM
Macbook Pro - C2D 2.4Ghz / 4Gb RAM / WD Scorpio Black 320GB ( 255GB OSX v 42GB XP ) / Geforce 8600M GT 256Mb / 15.4"
Cube - G4 1.7Ghz 7448 / 1.5Gb RAM / Samsung Spinpoint 250GB / Geforce 6200 256Mb
We won! Apple offer the 17" with a matte screen! Well... at a price...
#15
Posted 12 June 2009 - 02:50 AM
Pegasus, on June 12th 2009, 04:06 AM, said:
I'd be much more interested in Doom RPG.
EDIT: Hm, I have to take that back in parts. Seems like D:R is no "real" FPS, but a rail shooter.
And regarding Doom RPG: I don't know if you have already seen that game (it's already out for other cell phones for two years or so), but it's an extremely simplistic RPG based on the original Doom – including the original Doom's graphics.

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