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First Avernum 6 Details Emerge, Christmas Release Planned


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#1 IMG News

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Posted 22 May 2009 - 03:49 AM

Spiderweb Software's Jeff Vogel has, in a recent post on the official forums, offered the first details about Avernum 6. The final installment in the long running Avernum/Exile fantasy RPG series will bring the games to an apocalyptic ending, wrapping up storylines for the land and its popular characters.

Avernum 6 is in full development, and the demo section is almost done. I still hope to have the Mac version out for Christmas. It will be the last Avernum game.

(OK, I think it'd be really neat to do a game about the first days of Avernum, like Avernum: Origins, but not until the far future.)

The storyline is the most detailed and twisty of any Avernum game. I think it's really cool. It's definitely very apocalyptic. Much of Avernum is going to be trashed. (Or trashed again.)

Many characters will return, and some of them will get the dramatic ends to their stories they deserve. Much of the future of Avernum and its place in the world will be settled. (And, of course, the player will make a real difference in this.)

Other things of note:

* Every graphic has been redone. All of the icons will be anti-aliased and have shadows, which makes the game look much nicer. It's the prettiest game we've ever done.

* I will use and expand upon all interface improvements from Geneforge 5. Being able to play in a window, play at any resolution, etc.

* The buffing system will be very similar to Geneforge 5. Haste is weaker now, and you can have fewer buffs overall. Haste potions will be full double actions, though, the sort from the older games.

* A bunch of game and system improvements. Dual-wielding weapons is back. The world map will be much more useful, as will quest destination marks on your map. You can see full information about items by mousing over them. (Finally!)
Head over to the page linked below to read more.
Return to Full Article - InsideMacGames News


#2 Jude

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Posted 22 May 2009 - 08:02 AM

I hope it will work under OS X 10.3.9 on my Power Mac G4....  

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#3 yo-mike

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Posted 24 May 2009 - 10:34 PM

View PostJude, on May 22nd 2009, 10:02 AM, said:

I hope it will work under OS X 10.3.9 on my Power Mac G4....  

Jude

Wow! This actually sounds pretty cool!

About how did it take to complete one these Avernum games in the series? :mellow:
This has always been a nagging curiosity for me about any genre of game, especially adventure games in particular.

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#4 devSin

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Posted 25 May 2009 - 12:45 AM

Sorry, the forums here are largely English-only.

#5 Jude

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Posted 25 May 2009 - 07:42 AM

View Postyo-mike, on May 25th 2009, 12:34 AM, said:

Wow! This actually sounds pretty cool!

About how did it take to complete one these Avernum games in the series? :mellow:
This has always been a nagging curiosity for me about any genre of game, especially adventure games in particular.

-Mike

Actually, the Avernum games are turn-based, role-playing games, and they can take a LONG time--which is a good thing!  I can't answer accurately because I tend to play slowly and in-depth for a while, then stop and get involved with some other games, then come back, later, several times, at least.  Also, I often restart a game once I have played for a while to get the hang of it, this time having a better idea of what characters to choose, how to develop them, and where I want to go first.

The demos are pretty long, too, so if you are really curious, download some demos at spiderwebsoftare.com and give the games a try.

Jude




Quote

Sorry, the forums here are largely English-only.
Huh?
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http://www.wondrousuniverse.com