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World Of Goo Reviewed


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Posted 29 April 2009 - 11:33 PM

GamersInfo.net recently published a new review of 2D Boy's World of Goo. The unique puzzle game challenges players to guide balls of goo through the game's levels by constructing items like ladders and bridges to circumvent obstacles. GamersInfo recommended the game, stating "is no excuse not to pick up a copy."

The joy of the game comes from the wonderfully intuitive interface and the fun in creating things using cute little goo. Itís like building with Legos: Almost anything is possible. Just point and click and drag. Really, itís that simple. Sometimes you have to be aware of your creationís weight ó sometimes more often than naught. But itís never something like, ďplace 30 goos here, and itíll be balanced.Ē Oh, no; itís about learning how to create a balanced path for the goo so that it becomes a natural part of the puzzle solving process. This can be done by reinforcing the goo structure or using balloons to help keep things floating. Thus, the puzzles are challenging. Sometimes they can be frustrating, but it never stops being fun. Each new level builds on the previous level, making it so that the solution is truly never out of your grasp. It may not be quickly apparent, but it is there waiting to be discovered. No matter how you discover it, itĎs completely and utterly rewarding. I tried explaining this to a few friends (theyíre girls), and they couldnít see it. However, when I told a co-worker about this game, her eyes lit up. So it might be a crazed learner thing. Or a teacher thing. Or a person whoís truly a kid at heart thing. Iím going with the latter.

Graphically, the game is exceedingly easy on the eyes. The goos are insanely cute. Wait. Can goo be considered cute? The backgrounds are well-detailed, and the various structures in the game exude personality. They are quirky, interesting and add depth to the world. The same could be said of each area that you work through. Each is completely unique, even though they are based on the different seasons. Summer is the most innocent with idyllic pastures and flowing water. Occasionally, the wind can be seen in front of everything. Eventually, you get to winter, and the innocence is gone as the world is either asleep with snow or has dramatically changed since the last time you saw it. Heck, the goos even go inside a computer, and thatís by far the coolest chapter theme. It actually feels like youíre working inside a virtual world (within a virtual world ... nope, the irony is not completely lost on me).

The sound is stickily solid. Thereís the upbeat game theme with its emphasis on percussion, the windy days with the sound of the wind blistering by and wind instruments that gently fly high. There are the sounds of fire and the burning of goo. There are the happy sounds as the goos connect to one another. Other than the sounds of the goos, it may not stick with you. But like any good soundtrack, when you do not hear, something feels amiss. It creates a disconnect, and it makes the game somewhat less enjoyable. Thankfully, if you enjoy the soundtrack enough, you can download and add it to your music collection (for free, I might add).
Read the full review at the link below.
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