I was playing Quake 4 which I've had for over a year but been unable to play until now - not having had an intel powerbook.
What is it with games now? The graphics get better, but the play gets worse.
More and more it seems they want a very linear story-line which you must follow. There's no decision making, it's just a series of beautifully rendered hoops to jump through!
I got frustrated with this in Splinter Cell, Warcraft III and now here. It's more like a choose-your-own adventure graphic novel.
This is the opposite of what I loved in Deus Ex. It had a great storyline, but each level you were pretty much dropped in an large area with an objective and then it was up to you. There were often many different solutions you could use to win.
Worse, the trend toward Squad-based games takes even some of the play out of your control. As I was playing tonight, a bone-head squad guy kept charging off into the obvious death. I thought, great now even the computer takes over some of the playing! Pretty soon I'll just be able to sit back and watch them move... maybe we could call those games "movies" or something catchy like that...
Finally, I reached a level where you're in a vehicle... but wait, you don't get to drive it! Its path is pre-determined. You just ride around and shoot. Now the game is reduced to a cross between a haunted-house fair-ride and "Duck-Shoot".
Does anyone know of a good Mac game that leaves some strategic thinking and freedom to the player rather than just run down this hallway, then turn right, click & jerk?

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