J, on August 15th 2009, 11:48 PM, said:
Do I get your drift correctly that the wait on UE3 games is the actual UE3 port to Mac by Epic themselves?
Yes, pretty much.
Basically, since Bioshock is such a strange mix, any work thats done porting it won't really be applicable to any other title (except maybe a little bit to Bioshock 2).
As to porting other UE3 games to the mac, I think it might have some kind of stigma attached to it now. UT3 has, to all intents and purposes, been ported bar some optimisations and debugging, but its been held back and back and back. I don't know if the rest of the industry knows why, but its being hushed up for whatever reason.
And if you were thinking of porting a fairly straight forward UE3 game, but decided to wait for UE3 to be finished on the mac, so that you could get the source code direct from Epic, instead of having to work from the PC version of whatever game it is, then you're on tender hooks stalling and stalling because UE3 is still just around the corner.
In many ways, this is far more annoying than Havok and Gamespy were a few years back. At least then we knew who to blame and why certain games wouldn't come across. Now we haven't got a bloody clue what the hold up it. And its not as if many people care about these games any more!
Polytetrafluoroethylene to my friends.
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