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StarCraft College Courses, New SC II Screenshots


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#1 IMG News

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Posted 30 January 2009 - 08:11 AM

StarCraftWire.net has posted several news tidbits related to Blizzard Entertainment's popular StarCraft franchise. The first offers details on a new UC Berkeley class devoted to the real time strategy game, while the other news briefs offer up eight new StarCraft II screenshots and 22 new unit closeups.

Course Description:
UC Berkeley students with an interest in real-time strategy games and the competitive gaming landscape are encouraged to participate in this class.

This course will go in-depth in the theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory.

Class will start with lecture and usually include a special discussion topic having to do with the day’s lecture to inspire new and original thought. At the end of lecture, there may be time to analyze student-submitted replays to illustrate a point or to improve analysis. Homework will be assigned at the end of each class and is due at the beginning of each lecture.

Course Learning Objectives and Goals:
What may look like complex topics are just ways we want you to think more deeply about the game to derive a greater satisfaction from playing. Furthermore, this understanding should have applications in real life, to further synthesize new information from limited inferences. The primary goal is for students to learn, enjoy the art of competitive StarCraft, and have fun. Overall, students will be applying critical thinking, quick decision-making, and game theory skills throughout the sessions. Students will also learn what to look for in a replay or game to learn most effectively
To read more about the class and view the new screenshots follow the links provided below.
Return to Full Article - InsideMacGames News


#2 Frost

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Posted 30 January 2009 - 08:40 PM

... I don't know whether to laugh or cry.
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#3 Mister Mumbles

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Posted 31 January 2009 - 12:55 AM

How about both? ;)

Still, a college class? Really? Seems a bit dumb to me. I wonder how they ever managed to sneak that into the curriculum.
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#4 Eric5h5

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Posted 31 January 2009 - 01:19 AM

What?  Next you're going to start complaining about my degree in advanced computer entertainment with a minor in arcade games.  I paid good money for those!

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#5 the Battle Cat

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Posted 31 January 2009 - 10:05 AM

Our Founding Fathers are rolling over in their Xboxes!
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#6 badger2d

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Posted 31 January 2009 - 12:50 PM

View PostPegasus, on January 30th 2009, 10:55 PM, said:

How about both? ;)

Still, a college class? Really? Seems a bit dumb to me. I wonder how they ever managed to sneak that into the curriculum.

UC Berkeley allows some student-run classes.  I don't know the full set of rules off the top of my head, but I'm pretty certain at least that they count towards no major, and they can only be taken pass/fail.  In other words, it's just for fun.

From a Starcraft forum, I understand this class is being taught by a Starcraft pro-gamer called Yosh, who is a student at Cal.