If you choose to involve yourself in the story (which is the best way of getting the most from the game), you'll find it all quite detailed. As your investigations progress, you will discover new questions that you need to ask the guests, who await you in the Karnak's salon. You choose which person to interview, and are then presented with a series of one or more questions to ask them. It's all completely scripted, of course, and there's nothing clever to be done here. Indeed, you can ignore this section of the game entirely if you wish. However, this feature does make a genuine attempt to involve you in the story as it unfolds, and is therefore to be commended as something that lifts this game well above the usual run of hidden-object offerings. Along similar lines, there's also a clue room in which you can examine the various clues you've discovered during your investigations, and this is similarly worthy as a means of involving you in the story, without being actively exciting.Follow the link below to read the full review.
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