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FusionFall Reviewed

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Posted 28 January 2009 - 07:23 AM

Macworld has posted a new review of FusionFall, Cartoon Networks' recently released MMO. The online game puts players in the role of a kid in a re-imagined Cartoon Network universe where they team up with other players and Cartoon Network characters to defend it from an alien invasion. Macworld gave the game a score of 3.5 out of 5 mice.

From the review:

FusionFall does a lot of things right. As a browser-based game, more people can enjoy it and it doesnít have demanding system requirements. The graphics arenít spectacular, but on par with similar MMOs of the last couple of years. The game is easy to use but the tutorial quickly shoves you out the door into the world of FusionFall. A better explanation on how to use the economies and transportation systems is needed, but those components donít come into play until later in the game.

Game saves are automatic, and health regenerates automatically over time, ensuring that the game isnít too difficult for beginning players. The game incorporates platforming on every level, so the gameplay isnít as limited in its focus as some MMORPGs.

FusionFallís parental settings are top of the line, and Cartoon Network goes the extra mile to discourage prolonged playing sessions-players experience diminishing returns in the reward system after an hour of play. The rewards system resets after you log out for a period of time, enough for kids to study or actually go outside and play. Parents can also set up master accounts to limit a childís account and restrict chat options.
Read the full review at the link provided below.
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