The platforming elements are also a tad premature. The character jumps sloppily and can often miss a platform because he jumped just a little too early. Not that it matters, though, as there's no falling damage or death pits. You just climb all the way back up and keep trying until you finally cross the divide. You can also jump over zombies if you try hard enough, but that often gets you swatted so you might as well stand still and fire until they explode.
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