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The Call of Duty 5 Tweaks, Tips and News Thread


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#21 Sneaky Snake

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Posted 05 October 2008 - 07:03 PM

dang, those graphics are looking good. If this game is open-ended jungle warfare I'll have to purchase it ASAP




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#22 The Mail Man

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Posted 05 October 2008 - 10:19 PM

View PostSneaky Snake, on October 5th 2008, 09:03 PM, said:

dang, those graphics are looking good. If this game is open-ended jungle warfare I'll have to purchase it ASAP
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Ya know I have WAY more pictures. Close to 50 I bet. But it would take me a month to get them all here.  :(
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#23 Janichsan

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Posted 06 October 2008 - 12:44 AM

View PostSneaky Snake, on October 6th 2008, 03:03 AM, said:

If this game is open-ended jungle warfare I'll have to purchase it ASAP
Are you kidding? This is Call of Duty. It will be linear and scripted as hell.

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#24 The Liberator

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Posted 06 October 2008 - 01:21 AM

View PostQuicksilver, on October 5th 2008, 11:07 PM, said:

- Overly linear singleplayer campaign
Check!

View PostQuicksilver, on October 5th 2008, 11:07 PM, said:

- Pervasive cheating in multiplayer
Check!

View PostQuicksilver, on October 5th 2008, 11:07 PM, said:

- Lack of support
:huh: I didn't know that, but then again I have had no experience with the support.

View PostQuicksilver, on October 5th 2008, 11:07 PM, said:

- Poor implementation of specific gameplay elements (infinite enemy spawn cabinets and multiplayer "perks," for instance)
Half check, I agree with the annoying spawning, but not with the "perks" fully, I think some of them are really good, as they bring dynamic firefights to the table.

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Edit:

View PostJanichsan, on October 6th 2008, 05:44 PM, said:

Are you kidding? This is Call of Duty. It will be linear and scripted as hell.
Well, if it is not, then I might actually bother with it. ;)

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#25 The Mail Man

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Posted 06 October 2008 - 04:42 AM

View PostThe Liberator, on October 6th 2008, 03:21 AM, said:

Check!
Check!
:huh: I didn't know that, but then again I have had no experience with the support.
Half check, I agree with the annoying spawning, but not with the "perks" fully, I think some of them are really good, as they bring dynamic firefights to the table.
Liberator.
Edit:
Well, if it is not, then I might actually bother with it. ;)

I think you guys are asking a little much from this game. Think of CoD series like an 80s horror flick. There is no real plot. You know whats going to happen next. So why are they so fun? Mayhem! Simple to the point carnage. The last thing I wana do when I sit down to play a game is think.  :nods:

You guys sound like the type that would bitch about character development and plot in a Godzilla movie.  :lol:
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#26 The Liberator

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Posted 06 October 2008 - 05:31 AM

The thing is, a game of this standard should not be so highly praised be everyone and everything. I am not saying it is bad, I am just saying that it is not great. I will not buy it, because I cannot, I might play half of the campaign at a friends house and maybe some of the multiplayer at an Internet Cafe, if it is better than the other choices. I think the thing is, is that maybe they could have tried a bit better on some parts, although that is not the point, as you said, it is supposed to entertain, although I do not think it is supposed to win awards and high acclaim. That is all.

By the way, I guess I was being a bit hard on it.

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#27 Sneaky Snake

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Posted 06 October 2008 - 01:33 PM

View PostJanichsan, on October 6th 2008, 02:44 AM, said:

Are you kidding? This is Call of Duty. It will be linear and scripted as hell.

Im just saying that is has to be slightly open if they're gonna have vehicles in there. Trying playing vehicles in COD4, in say Crash or Broadcast, wouldn't work at all. I'm also aware of what everyother COD is like. I own 2 and 4 and have played through both quite often, single player sucks, multiplayer is absolutely incredible.



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#28 The Liberator

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Posted 07 October 2008 - 12:15 AM

I wonder what the Wii port will be like. It would be really cool if they could utilise the Nunchaku.

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#29 Janichsan

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Posted 07 October 2008 - 01:49 AM

View PostSneaky Snake, on October 6th 2008, 09:33 PM, said:

Im just saying that is has to be slightly open if they're gonna have vehicles in there. Trying playing vehicles in COD4, in say Crash or Broadcast, wouldn't work at all.
Are the vehicles in the single player mode? Then I would expect something like the tank levels in CoD 1 and 2 - which only gave you barely any actual freedom to choose you path.

View PostThe Liberator, on October 7th 2008, 08:15 AM, said:

I wonder what the Wii port will be like.
I'd assume similar to CoD 3.

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#30 The Liberator

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Posted 07 October 2008 - 02:42 AM

Oh, okay. Well that makes sense.

Thanks, Liberator.

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#31 Janichsan

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Posted 07 October 2008 - 04:31 AM

View PostThe Liberator, on October 7th 2008, 10:42 AM, said:

Oh, okay. Well that makes sense.

Thanks, Liberator.
By the way, I just saw that Gamespot has a preview of the Wii version of CoD: WaW.

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#32 The Liberator

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Posted 07 October 2008 - 04:59 AM

Hmmm, well that was a good preview. Thanks for that, the only thing is: Why did they take away the vehicles for multiplayer? Would the Wii not be able to handle all the commotion or something like that?

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#33 teflon

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Posted 07 October 2008 - 06:55 AM

looks impressive.

Im impressed :P

yeah, they probably took the vehicles out for frame rate reasons. Same as why they are down to 16 person MP, and (I dont think) over the internet co-op. My guess is that offline co-op is in place with both players sharing the same view point, but having separate guns, so for one of the players its a rail shooter, whilst for the other its a full FPS.
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#34 The Mail Man

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Posted 07 October 2008 - 12:46 PM

Guys I have tons of shots. If someone wants to see something in particular let me know. I have vehicle combat. close ups. You name it. I just dont want to keep posting only three at a time. Anyways here some more.

Posted Image
Posted Image
Posted Image
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#35 The Mail Man

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Posted 07 October 2008 - 02:15 PM

Posted Image
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#36 Tesseract

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Posted 07 October 2008 - 04:04 PM

If I can bayonet dudes in the face, I am so there.

#37 Sneaky Snake

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Posted 07 October 2008 - 05:07 PM

or disemboweling with a katana
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#38 the Battle Cat

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Posted 07 October 2008 - 06:52 PM

View PostTesseract, on October 7th 2008, 03:04 PM, said:

If I can bayonet dudes in the face, I am so there.
Some of my most treasured moments in Soldier of Fortune II was when I took my combat knife and carved chunks out of some guys head while telling him to keep hees feelfy hands offa my seester.
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#39 the Battle Cat

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Posted 08 October 2008 - 08:26 AM

The first post in this thread has been updated with new information.
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#40 The Mail Man

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Posted 08 October 2008 - 01:11 PM

Got more updates coming but one big thing of news I have is WE GOT GIBS!!!!!
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