Vallen, on September 25th 2008, 02:30 PM, said:
This looks to be a PR mess....what is it with COD and Aspyr anyhow...it seems they always have missteps around this franchise...Promised UB update for COD 1....never came-never will because the game is too old!?!?!
I dont think they ever promised anything. All they ever said was that they were looking into it.
Eventually we got the final response which is that the engine is too different from the Q3 engine (as in 90% different) to make a UB a quick and easy exercise. If it had been reasonable, then wed have got a UB, as we did with other Q3 titles like Jedi Knight 2. The same issue befell ST:EF 2.
With COD 2 we lost shadows and never got them back and have horrible performance on Nvidia 8600 chips which means that the last two years of Macbook pros can't play this game-no word of a fix, I guess it is too old also?!?!?!?
this one is less excusable. However I think the issue is more down to changes in the drivers that Apple made which breaks the game.
I dont really see why we havent had a patch for this, but I doubt we'll ever see one.
as for CoD4's release. Yeah, it got delayed, and yes it then missed its release date because of a manufacturing issue which is beyond Aspyr's control really. These things sometimes happen (though youll rarely notice it on any platform or game that has larger volumes of sales, as they have more batches done, so the hit isnt as bad).
I also find GameAgent to be a poorly implemented venture which shouldn't have been attempted.
Equally, the lack of a demo knarks me somewhat.
But that doesnt mean that the game is going to perform badly. With mac ports, the main reason to delay a game is because of performance. This becomes a bigger issue when you're porting really quite hefty games like NWN2 and CoD4. For what its worth, ETQWs performance wasnt really complained about by those that bought it, because it was delayed to improve that. So I dont expect CoD4 to suffer from poor performance either.
I feel that the biggest problem is really the PR. The last 4 Aspyr releases have been delayed. However, if they had announced later than they did, perhaps a month before release once the final bugs are being ironed out. Or even just more transparency with whats going on. So give a good reason for the delay. "Working with Apple to improve performance" would be ideal or something.
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