Slogging through the 45 minute introduction was fine, and allowed me to get to the meat of the game. Well, okay. Mostly the meat of the game. Since Neverwinter Nights 2 is scaled up a bit from Neverwinter Nights 1, the rat grinding for initial experience has been replaced with Githankyi and Grey Dwarves grinding, but whatever works. The game does start slowly, as most RPGs do. A slow start is fine, but it can be argued that perhaps game 2 in a series may not have to start as slowly as it does. Even the most lop-sided character generated in character creation will have very little trouble or tactical challenge with the combats well into Act II. Note to readers- if you have any experience with this type of hybrid real-time play common in Baldur’s Gate, Neverwinter Nights, and Knights of the Old Republic, then play on Hardcore from the start!
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