Azkend is kind of an odd entry in the puzzle genre. First of all, there is a clear goal for the game. Adventure mode has you journeying through mountain paths, facing new challenges leading to a clear end. Unlike other puzzle games’ adventure mode, which isn’t really anything more than harder challenges, Azkend has you on a journey, where you face harder challenges. All right, so the main difference is stronger context in this game and a clear goal. Context is nice and all, but ultimately superfluous. So how is the actual game? The answer is very entertaining.
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