

Return to Castle Wolfenstein Universal Binary?
#1
Posted 15 July 2008 - 09:06 PM
#2
Posted 16 July 2008 - 08:47 AM
the Battle Cat
#3
Posted 16 July 2008 - 10:55 PM
#4
Posted 17 July 2008 - 01:21 AM
Tesseract, on July 17th 2008, 06:55 AM, said:
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#5
Posted 17 July 2008 - 04:33 AM
Janichsan, on July 17th 2008, 12:21 AM, said:
Quote
#6
Posted 18 September 2010 - 12:38 PM
bobbob, on 17 July 2008 - 04:33 AM, said:
I read recently that ID have now released the source code for RTCW so fingers cross we might get an Mac OS X Intel build to preserve it in case Rosetta goes away someday.
#7
Posted 18 September 2010 - 03:29 PM
mattw, on 18 September 2010 - 12:38 PM, said:
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#9
Posted 19 September 2010 - 05:14 AM
Ichigo27, on 18 September 2010 - 10:52 PM, said:
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#10
Posted 19 September 2010 - 11:07 AM
If you really want to play RTCW in OS X in the meantime I would suggest cidering it as it actually works better than running it in rosetta. I have both star trek elite force games running this way and Heavy Metal FAKK2.
Once the ioquake people are ready I'm sure they'll have binaries up for the supported platforms available to download.
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7
#11
Posted 19 September 2010 - 01:19 PM
Smoke_Tetsu, on 19 September 2010 - 11:07 AM, said:
Great to hear RTCW single player should be back for OS X in an Intel version one day. I had no luck with my Mac versions of Elite Force 1 and FAKK2 since around 10.4 on PowerPC so it is nice to know it might be possible to resurrect them on an Intel Mac with 10.6 - I never got to finish FAKK2 with the Omni patch. I don't suppose any of the old MacPlay titles like NOLF2 and TRON 2 can be made to work?
#12
Posted 19 September 2010 - 01:26 PM
mattw, on 19 September 2010 - 01:19 PM, said:
Yes, TRON 2.0 works well with CXZ (or crossover games) if you install the windows media support file that comes with it into the wrapper. Ironically Omni's ports like Tron 2.0 used PPC versions of transgaming's software kind of like Cider in the first place.... and that's why they didn't work on newer versions of OS X. I haven't tried the game with a newer cider revision but CXZ or crossover games is your best bet in my experience.
By the way the lens flare problem is still present in elite force even in a wrapper. I have to have it disabled still even on my new iMac in 10.6. This happens in Serious Sam Second Encounter as well. Other than that you can max out all the details including those not exposed in the configuration menus by editing the .cfg files for the maximum image quality they can provide plus widescreen support.
In Star Trek Voyager Elite Force you should notice it's much easier to get that game with its expansion pack this way than to try to get the old Mac version.
But yeah especially Heavy Metal FAKK2 in cider works a lot better than Omni's port (which crashed during level loads even on PPC). Amusing to me is someone who made a new'ish cider port had it pop up Omni's splash page when you start it.
Obviously you have to procure PC versions of these games in order to do these solutions.
Here are screenshots of EF2, 1 and Heavy Metal FAKK2 (cider in their cases) taken on my system with my tweaks:
Elite Force 1
Elite Force 2
FAKK2
Don't have any of Tron 2.0 (or RTCW) as I don't have it installed at the moment but plan on reinstalling it soon. I needed to upgrade it to a newer wrapper any way.
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7
#13
Posted 19 September 2010 - 03:48 PM
Smoke_Tetsu, on 19 September 2010 - 01:26 PM, said:
Thanks for that. I already own the Mac versions of all of those including the Elite Force expansion - I remember paying a small fortune to import that expansion pack from Aspyr directly as it was never sold in stores over here. I also renewed my Crossover games subscription so it looks like I need to try and pickup the PC versions on ebay. Sometimes it seems like switches get all the luck - those of us who have always had Macs get stuck with abandoned ports as the various developers come and go where as they can still use their old copies on a completely different operating system. Looking at winehq it seems that NOLF 2 still has problems which is a shame as I remember that being really funny and addictive.
#14
Posted 19 September 2010 - 03:57 PM
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7
#15
Posted 22 September 2010 - 09:14 PM
#16
Posted 12 February 2011 - 04:36 AM
#17
Posted 12 February 2011 - 12:54 PM
mattw, on 18 September 2010 - 12:38 PM, said:
If there's still demand, I can probably whip up 2 builds that work in short order. I fixed the lens-flare perf issue for the UB for CoD1, so I'd be happy to apply it to Wolf as well.
bradman at pobox dot com
#18
Posted 12 February 2011 - 02:32 PM

#19
Posted 12 February 2011 - 04:31 PM
Sargiel, on 12 February 2011 - 02:32 PM, said:

the Battle Cat
#20
Posted 13 February 2011 - 12:14 PM
Brad Oliver, on 12 February 2011 - 12:54 PM, said:
Yes please!
