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10.6 is called Snow Leopard


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#41 jgwdoc

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Posted 12 June 2008 - 08:52 AM

Really great nature/exploration/personal quest book on that subject by Peter Matthiessen describing an expedition to glimpse a snow leopard in the wilds of Tibet in 1973: The Snow Leopard
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#42 Sneaky Snake

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Posted 12 June 2008 - 08:10 PM

View Postthe Battle Cat, on June 12th 2008, 09:53 AM, said:

Direct relative.
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then your grandparents must have been a battle cat and a snow leopard. Am i right?



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#43 jgwdoc

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Posted 12 June 2008 - 09:51 PM

View PostSneaky Snake, on June 12th 2008, 07:10 PM, said:

then your grandparents must have been a battle cat and a snow leopard. Am i right?
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The genetics are not necessarily perfectly Mendelian.
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#44 J'nathus

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Posted 23 January 2009 - 08:53 AM

View Postteflon, on June 11th 2008, 01:35 PM, said:

it appears that the developers build is intel only. I cant remember where I saw the picture, but the requirements on the DVD states that you need an intel processor.

oh dear
In an off-hand remark on Gizmodo (in regards to why you should go 64-bit in Windows 7), they mentioned: ""Mac OS 10.6 Snow Leopard will be 64-bit down to its kernel." A couple of things occur to me with this bit of information (assuming it's absolutely true).  

First, do the PowerPC processors support 64-bit?  I know Leopard can run on PowerPC, but I'm a bit cornfused, as with Windows / PCs you need to have a 64-bit capable CPU and I believe that means Athlon 64 or newer and Core 2 or newer architecture.  Were / are the PowerPC CPUs capable of this, or is the framework in OS X different in this regard?

Second, if they're going 64-bit balls to bones, will that have a negative affect on Mac gaming?  

The 64-bit of Windows OS is a 32 bit / 64-bit OS, so 32 bit apps run just fine in it.  I'm unaware of how Apple's approach is / is going to be.

#45 Janichsan

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Posted 23 January 2009 - 12:54 PM

AppleInsider has a whole series of articles regarding SL and 64 bit. I'm too lazy to link to all of them, so I just refer to this one.

To answer your questions: yes, the PPC G5 is a 64 bit processor. However, as PPC support appears to be dropped from SL there's nothing gained for G5 owners. On the other hand, SL won't be 64 bit exclusive since that would also rule out the first generation of Intel Macs that only used 32 bit capable CPUs.

The whole 64 bit business won't affect games negatively very likely at least. Quite contrary, on 64 bit capable systems even 32 bit programs might profit a bit from the different memory handling in SL that removes one performance bottleneck (the details are explained in one of the AI articles, but pretty technical).*

Third and last, SL will do (and Leopard already does) the handling of 32 bit legacy apps pretty differently from what Windows does. Windows runs some kind of compatibility layer called Windows on Windows 64 in which 32 bit apps runs rather separated from the rest to the system. In MacOS X, the 32/64 bit integration is much smoother.

(* On the other hand, it's possible that other changes in SL's foundations turn out to be hugely incompatible to older apps. There's apparently quite a lot happening under the surface and I can't imagine that this won't break at least some apps.)

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