Ílbaum, on May 26th 2008, 03:27 PM, said:
There is no uncrackable anti-piracy measure. The more annoying the measure is, the more motivated the crackers will get. Look at how DRM on music has done nothing to prevent piracy but everything to annoy honest customers. If their TPM "solution" prevents me from playing a game the way I want (e.g. sometimes on my home Mac, sometimes on my laptop and sometimes on my parents' Mac because I'm on holiday there), then you can be sure I won't buy another copy of the game. I'll search for a crack instead, and I'll find it.
I agree. First of all the game industry can't expect that you buy a game several times just for playing it on your own computers. Users will not allow that to happen! Maybe it's a different story for game consoles? Never the less, I think you will also have similar problems and issues with consoles...
Second, you can't change a piece of software baked in a microchip (SOC or even ASIC microchips). Unless you are using a bios kind of microchip that you can program yourself, but then you lose all the security. So a bios kind of microchip is out of the question for this sort of things because you can reprogram and hack it like software security...
It's stupid to use a SOC or ASIC solution not only because you can't update the software in the chip and also because you always will be able to write a piece of software that's fooling the SOC or ASIC.
The game industry should watch at the music industry and learn about them how to solve the problem.
It will take another couple of years before they are at the same level like the music industry. But it's still the best solution.
Making people aware of piracy and make it illegal. And get rid of protected DVD's or CD's just like the music industry a few years ago. You have the right to backup software you buy on hardware like DVD's or CD's.
What will be next? Microchip X for prorgam Y if you wanna run it? Or microchip X for OS Y...
Anyway, there are much better sulution and ways to handle piracy. Like for instance music that you buy in the iTunes Store. Okay, it's not infallible but a good example for playing a game on your different hardware without buying it 5 times.
Awareness about piracy is a much better way to handle this problem. Sentences or fines are also a good weapon. And because there is a legal vacuum on the internet we need international laws too. The same laws in every country or region for piracy.
There is much international political work to do. A chip will not solve or stop this piracy