Julian Morris: The exterior level design team is responsible for designing and building all the outdoor areas in World of Warcraft, including all the zones and Battlegrounds. From Azeroth to Outland we shape the mountains, forests, seas, lakes, rivers, roads, and every land feature in between. We also texture the terrain to support the environment concepts. We basically create a base for the layout and placement of every city, town, building, rock, tree, ancient ruin and all the thousands of other objects that make up the cultures and details of the world.
IGN AU: Sunwell Isle is part of the next big patch. Can you tell us a little about the raid dungeon Sunwell Plateau and the five man dungeon Magister's Terrace? How is it significant to the world as a whole?
Julian Morris: Sunwell Isle is located just north of Silvermoon City, and contains two new dungeons: a 5-person normal or Heroic dungeon (Magister's Terrace) where players will face Prince Kael'thas, and a 25-player raid dungeon (Sunwell Plateau) culminating in a battle against Kil'jaeden, one of the most challenging boss encounters we have developed to date. In addition, the island has a new daily quest hub, and the daily quest limit is being increased from 10 to 25. The Aldor and Scryer storylines will also reach their finale on Sunwell Isle, as the Shattered Sun Offensive reputation is introduced.
From a lore perspective, this patch is of great importance to the Warcraft world. Sunwell Plateau will serve as the final chapter of the Burning Crusade storyline. Players will learn additional back story for Kael'thas and they will fight to survive as a critical chapter in the Sunwell's history unfolds.
Sunwell Plateau is currently on the public test realm (PTR). Players across the world are testing the new content and we look forward to their feedback.