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Football Manager Live Q&A


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Posted 30 January 2008 - 06:00 AM

Computer and Video Games recently posted a new interview with Sports Interactive's Miles Jacobson about the upcoming Football Manager Live. The game will allow players to create and manage their own custom team in competition against up to a thousand other players.

So how is everything with FML at the moment? What's the buzz on it from players?
Miles Jacobson: It's all going pretty well. Beta Gameworld 4 has just opened, so it's quite hectic getting them up and running, and new features are going in thick and fast, whilst bug fixing too.
The buzz is really good - as long as people aren't going into it thinking it's online FM, they seem to really enjoy it, and word is certainly spreading amongst friends of those playing, judging by our bulging inboxes for people who want to be testing.

Have you introduced any game features you didn't expect after getting player feedback from the beta?
Jacobson: Loads. Acquisition fees, making the federations more important, team reputation, some match engine changes (for which the FML beta has been amazing), wizards, different game world sizes, rated goal clips, a feedback system. And that's just the tip of the iceberg.
The full Q&A is available to read at the website linked below.
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