has posted an article discussing comments made by Travis Boatman, vice president of world wide studios for EA
's mobile division. Speaking at the Consumer Electronics Show in Las Vegas, Boatman mentioned the potential for a slow down in the mobile games market in the short term due to the number of users purchasing iPhone
s, and the associated difficulty of transferring game titles to new platforms.
Apple’s iPhone is a capable phone that holds promise for the future of gaming, said Travis Boatman, vice president of worldwide studios for Electronic Arts’ mobile division, speaking during a panel session at the Consumer Electronics Show in Las Vegas. “But it’s a replacement for someone who had a Razr before. They still want their content but there’s no distribution platform in place so there’s a negative impact on the industry,” he said.
Because Apple so far hasn’t allowed iPhone users to download just anything, iPhone users may be giving up games that they played on a phone they previously owned, he said. “These devices are capable and powerful,” he said. “They’ll be great in the long term but it will take some time as people adapt to devices.”
The problem of transferring games to new phones has actually plagued the mobile gaming industry since its inception. When users upgrade to a new phone, they most often can’t bring a game that they bought for their old phone along with them.
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