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X-Plane 9 Beta Demo out!

#1 User is offline   blzbub14 

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Posted 23 November 2007 - 08:05 AM

1.4GB download :blink:

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#2 User is offline   DaveyJJ 

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Posted 23 November 2007 - 12:19 PM

Woot!
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#3 User is offline   Nicholas 

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Posted 23 November 2007 - 01:07 PM

Couldn't really get anywhere with it. In the setup, the joystick worked fine, but in the game (which was always night), it just kept activating and de-activating the brakes...

Perhaps it doesn't like the joystick or something...
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#4 User is offline   Janichsan 

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Posted 23 November 2007 - 01:12 PM

Well, it is a beta...

Have you read the infos on Austin's page? The scenery is getting even more detailed. I assume a release on 10 DVDs and 100 GB complete installation size... :blink:
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#5 User is offline   Huntn 

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  Posted 24 November 2007 - 11:08 AM

Anyone know if any improvements have been made in the FMS? It would be real nice to program airways versus having to always select direct in the navigation. Although direct is good and the FAA has said they are moving towards "free flight" (go any way you want) versus preferred routes it would still be a nice realism feature.

Vertical navigation would also be cool, crossing restraints in the descent for example and/or intercepting inbound radials Not as important but the Airbus A319/320 and 330 include flight laws where the computer keeps you from exceeding parameters such as doing rolls. My guess is you guys would not like that so maybe it is not a priority. :) I've heard the Boeing 787 is also going to have flight laws too. Maybe I should send Austin a note and ask about some of these things...
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#6 User is offline   Hoffer802 

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Posted 25 November 2007 - 12:22 AM

View PostHuntn, on November 24th 2007, 10:08 AM, said:

Anyone know if any improvements have been made in the FMS? It would be real nice to program airways versus having to always select direct in the navigation. Although direct is good and the FAA has said they are moving towards "free flight" (go any way you want) versus preferred routes it would still be a nice realism feature.

Vertical navigation would also be cool, crossing restraints in the descent for example and/or intercepting inbound radials Not as important but the Airbus A319/320 and 330 include flight laws where the computer keeps you from exceeding parameters such as doing rolls. My guess is you guys would not like that so maybe it is not a priority. :) I've heard the Boeing 787 is also going to have flight laws too. Maybe I should send Austin a note and ask about some of these things...


Oooh hunt are you a pilot?
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#7 User is offline   Ari 

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Posted 26 November 2007 - 04:11 PM

View PostNicholas, on November 23rd 2007, 09:07 PM, said:

Couldn't really get anywhere with it. In the setup, the joystick worked fine, but in the game (which was always night), it just kept activating and de-activating the brakes...

Perhaps it doesn't like the joystick or something...


Sounds like you have not setup your joystick correctly. Go to Settings -> Joystick & Equipment and assign your axes according to controller movements. At least for me they are not correct by default.

What do you mean it was always night in the game? You can set up time of day freely Environment -> Time & Date. Or press l for later time, k for earlier.
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#8 User is offline   Huntn 

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  Posted 01 December 2007 - 04:50 PM

View PostHoffer802, on November 25th 2007, 12:22 AM, said:

Oooh hunt are you a pilot?


I am a pilot and am very familiar with the EP-3, B727, DC9, and A320, having flown them. I spent a couple of years flying with my son online doing Warbirds. He's currently trying to talk me into Fighter Aces on the PC, but when I burned out on Warbirds, it's been kind of tough getting me back into virtual flying on a regular basis. Every so often I'll check back into X-Plane to see how it's automation realism is developing.
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#9 User is offline   blzbub14 

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Posted 03 December 2007 - 04:18 AM

View PostHuntn, on December 1st 2007, 10:50 PM, said:

...I spent a couple of years flying with my son online doing Warbirds.


Ooooh I did about 18 months in Warbirds way back in v2.7 in the old Fighter Ops arena, maybe we crossed swords there?
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#10 User is offline   Unzane 

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Posted 03 December 2007 - 02:29 PM

View PostHuntn, on December 1st 2007, 04:50 PM, said:

I am a pilot and am very familiar with the EP-3, B727, DC9, and A320, having flown them. I spent a couple of years flying with my son online doing Warbirds. He's currently trying to talk me into Fighter Aces on the PC, but when I burned out on Warbirds, it's been kind of tough getting me back into virtual flying on a regular basis. Every so often I'll check back into X-Plane to see how it's automation realism is developing.


Based on your type-repertoire, Northwest, by chance?

Yeah X-Plane has a long way to go before it's truly the systems nirvana that a heavy metal driver would want, but with the aid of a slowly-stabilizing SDK and a few committed add-on devs, someday we'll get there :).
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#11 User is offline   Frost 

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Posted 17 December 2007 - 09:39 PM

All I want is to get an F-16 Block 30 (I'll even settle for 50/52s if I have to :P) in this game that handles realistically.
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