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Discussing Guitar Hero III's Audio


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Posted 25 October 2007 - 07:17 AM

GameDaily Biz is offering a new interview with the CEO of WaveGroup about his company's work on the sound for Guitar Hero III: Legends of Rock and other game titles. The Q&A covers a variety of topics including discussion of WaveGroup's history with musical games and what the company brings to Guitar Hero III.

BIZ: How would you describe your company and what it does?
Will Littlejohn: Well, lately I've been saying that we are just a giant band that doesn't travel or do gigs, but that's not entirely accurate. A better description for us would be the equivalent of a graphic design firm, but swap out graphics for sound. We create audio content in all forms, and for a wide variety of industries including the games business. In addition to music production and composition, we also do sound design work, post production, and very large dialog projects. I like to say that sound is everywhere, and someone has to make all of that noise. We do our best to be the noisiest.

BIZ: Now that you have history with the Guitar Hero franchise, do you have musicians asking to be a part of Guitar Hero?
WL: Oh yeah, we get lots of musicians contacting us because of Guitar Hero, and we welcome demos from everyone. We do go through all the submissions, and have hired people for songs this way. I think it's really cool that fans of a game like Guitar Hero have a chance to contribute to the series.
Guitar Hero III for Mac is currently in progress at Aspyr Media. Head over to the site below to read the rest of the Q&A.
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