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Cyclomite: New Wideload Game Previewed


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#1 IMG News

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Posted 11 October 2007 - 07:10 AM

1UP.com has posted a preview of Cyclomite, a new arcade action game from Wideload's Shorts division. In the game players attempt to save the universe by catching meteors moving toward the center of the screen. 1UP compares the gameplay to Puzzle Bobble, Arkanoid, and Ikaruga.

Cyclomite will run on GarageGames' upcoming InstantAction platform, a web browser based engine that will allow players to play networked and single player action games without having to download anything to their machines. In September GarageGames confirmed to Macworld that InstantAction will be compatible with both Windows and Mac browsers.

From the preview:

We don't have much information on the game just yet, but it seems likely that the colors on your Cyclomite will either catch or repel meteors of the same color, and possible that you'll rotate the center of the screen to keep up with all the meteors.

The game will feature both cooperative and competitive multiplayer modes, with hundreds of levels promised for the former. Screenshots for the competitive mode show options such as "Bomb," "Storm" and "Flash," and there are plenty of graphical effects in the single-player images that seem like they will impact the gameplay as well. We'll have to wait a bit until we understand how all of Cyclomite's aspects work, but it clearly has a few twists to it that we haven't seen in similar games before.

InstantAction is set to launch in January 2008, with Cyclomite planned to be one of the first titles available. We may hear more on the game come out of the Independent Games Conference in Oregon, where Wideload's Alex Seropian is planning to give a keynote speech.
For more the rest of the preview and more about InstantAction follow the links provided below.
Return to Full Article - InsideMacGames News


#2 Janichsan

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Posted 11 October 2007 - 07:11 AM

Not quite in the Stubbs category.
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#3 the Battle Cat

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Posted 11 October 2007 - 08:04 AM

Not at all in the Stubbs category.  Stubbs class games will be produced by Wideload Games, their Wideload Shorts division will produce small casual games.  As Wideload was brain storming for ideas for games such as Stubbs the Zombie, Hail to the Chimp and others they kept coming up with game ideas that can't carry the load of being a major release.  They decided to pursue those ideas by creating a subsidiary named Wideload Shorts, which has come up with ideas of it's own.  You can expect a lot of smaller games coming from Shorts.

GarageGames' InstantAction is reported to be cross platform and in the beta stage.  You can join the InstantAction beta here.
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#4 guategeek

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Posted 11 October 2007 - 09:07 AM

Screw InstantAction and GarageGames Torque engine, Wideload Shorts should be using Unity, Unity has had a web plug-in since the begining, and its a much more streamlined engine.
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