Cyclomite will run on GarageGames' upcoming InstantAction platform, a web browser based engine that will allow players to play networked and single player action games without having to download anything to their machines. In September GarageGames confirmed to Macworld that InstantAction will be compatible with both Windows and Mac browsers.
From the preview:
The game will feature both cooperative and competitive multiplayer modes, with hundreds of levels promised for the former. Screenshots for the competitive mode show options such as "Bomb," "Storm" and "Flash," and there are plenty of graphical effects in the single-player images that seem like they will impact the gameplay as well. We'll have to wait a bit until we understand how all of Cyclomite's aspects work, but it clearly has a few twists to it that we haven't seen in similar games before.
InstantAction is set to launch in January 2008, with Cyclomite planned to be one of the first titles available. We may hear more on the game come out of the Independent Games Conference in Oregon, where Wideload's Alex Seropian is planning to give a keynote speech.