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Hothead Games Developer Interview


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Posted 10 October 2007 - 07:02 AM

A recent podcast from Gamasutra features an interview with Hothead Games' Vlad Ceraldi and Joel DeYoung, developers of the upcoming Penny Arcade Adventures: On The Rain-Slick Precipice Of Darkness, about the challenges faced by game studios. The discussion covers a variety of topics including employee quality of life, staffing and outsourcing, and maintaining a focus on quality.

In the first part, Hothead Games' Ceraldi and DeYoung describe the challenges studios faces from quality of life for older employees with families, staffing and outsourcing pressures, new technologies, and as-yet still small installed bases. The two talk particular Hothead strategies such as taking advantage of alternate distribution platforms, adopting novel production models for games using a best-fit supplier model and scalable staffing to maximize efficiency. They also discuss how these strategies don't mean that a developer has to sacrifice on quality.
Click over to the site below to listen to the podcast.
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