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Age of Empires III Patch Released


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Posted 07 February 2007 - 11:13 AM

MacSoft today announced the release of a new update designed to further enhance the gameplay of its recently-released real-time strategy game, Age of Empires III. The update smooths out several minor issues that have affected gameplay for a small number of players.

The update corrects several minor issues, including:

A bug in the unit pathfinding code that could lead to native animals causing random out-of-sync errors during multiplayer games between PowerPC and Intel Macs.

A rare crash in the SFX callback system that occurred during sound buffer object deletion.

A crash in the Scenario Editor when placing objects with NVIDIA hardware and shader rendering active.

A problem with rendering dynamic shadows on PowerPC Macs.

A problem with rendering water in the Home City scenes when playing in higher detail shader modes.

Font sizing issues when playing on very large monitors with low DPIs and corrupted text in the Multiplayer post-game dialog.

Control-click + Shift can now be used with single button mice and trackpads to allow waypoint placement.
The update, which weighs in at 13 MB, is available for download at Macgamefiles.com.
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